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| The Demon Butler | |
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Zevas
Posts : 18 Join date : 2014-11-05
| Subject: The Demon Butler Sat Nov 08, 2014 6:55 pm | |
| Personal Information Name: Zevas Nickname The Butler Age: 200 Gender: Male Race: Human/Demon Appearance Information Height: 6ft Weight: 170lbs Hair color: Black Eye Color: Red Looks Image: - Spoiler:
Looks Description: Zevas in his overall appearance looks like a butler, a very well dressed butler. He has medium length black hair that hangs loosely against his skin, barely covering his eyes as it comes down to the tip of his nose. His hair almost has a glossy shine to it, making a huge contrast to the starkness against his skin. His skin is a pale white, but not ghostly pale, almost a cream color, and just as soft. One touch and it would feel like you touched the most delicate and most soft material in the universe. His eyes had small bags under them, as if he wore eyeliner, but was from a lack of sleep. The discoloration isnt gross, but in fact enhances the look of his ruby red eyes. His eyes had a red hue to them, and if one looked closely they would see that his pupils werent completely round, but more of a vertical oval. If you would peer into his eyes you would feel as if you got lost into an empty space filled with nothingness, as if the inside of Zevas was a void of any light or good feeling, even causing some fear in those who look too long. His nose came down to a slight point, being slightly rounded at the end. His lips were not too big nor too thin, but almost perfect, a single shade darker than the rest of his face. The tongue that hid within these lips was pointed, and longer than normal, with a small metal rod piercing the muscle, going straight through it. Sitting on top of this piece of metal was a skull with black crystal eyes. His face came down into a soft chin, yet it was as if his face was chiseled from the most beautiful and precious of marble stones. His face was one of the most perfect constructs of handsomeness one would ever see, and if one were to be attracted to the male figure, they would be almost immediately wooed by his charms. His body itself was lean and cut, his muscles not bulky but more than apparent when he was nude. His ribs were not seen, as he was not anorexic, but instead his skin was tight and taught against his muscles. He had a sleek figure, being more built for speed, but this doesnt mean he was weak. Continuing further down his abdomen, his stomach was flat, with small mounds, which were his abs. His hips hips curved down, forming a V with his muscles that led down to his groin. His sexual member hun down from the bottom of this V, flacid and hanging down to the middle of his thigh. When excited, this member would grow and stand at attention, usually only doing this when someone was physically intimate with him. His thighs were strong and tight, as well as his calves, from superior training in speed, always exercising his legs. Zevas also had a demonic symbol tattooed on his chest, resembling his personal ties to his heritage, which rarely revealed. This symbol, though tattooed, grows when he grows stronger, resembling the power that he possesses. This symbol will disappear when he turns into his demonic form, when his skin changes as well. Normally, Zevas will wear a white or grey dress shirt, keeping it tucked into his pants in a neat and orderly fashion. The collar was always down, and wrapped around his neck was a bright red tie, the only thing that had real color about him, and meant to draw attention away from his eyes. Over his dress shirt Zevas wore a black dress vest, keeping up with his butler appearance. The vest was made form some of the finest silk, the feel of it could make one orgasm. On his hands Zevas wore fingerless gloves, the only thing that was slightly off from his butler appearance, but allowing him more freedom to grab things and feel things. His pants were black as well, made as the same silk that his vest was, having two deep pockets. He wore black dress socks, covered by dress shoes that had a beautiful luster to them. He never wore anything dirty, and always had a fresh stock of clothes at his old home if he ever needed replacements, but Zevas is usually able to repair his own clothes with his alchemy, sometimes doing so immediately after a battle. People would look at him in an odd manner, as a butler isnt normally seen walking the streets during all times of the day and the night. He has tattoos on each arm of a transmutation array to help him in aiding with his alchemy. - transmutation arrays:
With these tattooed on his palms. - fire alchemy:
and this tattooed on his stomach. - fire alchemy:
Personality Information Personality Description: Zevas is outwardly calm, and has mastered the ability to hide his emotions, wearing a smile on his face. It was ingrained into his persona as a young child. Zevas can wear multiple masks, happy ones, sad ones, calms ones, angry ones, but all of them are usually placed when needed and in certain situations. But with all masks, they eyes show what the wearer truly feels, and if you were to take off that mask and see what he was actually like on the inside it would cause even some of the bravest to shiver. Staring into his eyes one would feel despair and anguish, a deep and sinister emotion that would creep into one's soul and cause them to do things that they normally wouldnt do. Deep down Zevas dreams of killing people and has very dangerous and perverted tendencies. Some people can sense this, noticing Zevas when he enters a room, or when he is even in the same vicinity as them. Yet, when wearing the masks of fake emotion, Zevas has a charm most can not resist, making him a dangerous person in general. He is a great liar, and can talk his way out of almost any situation, and sometimes into as well. One might think he has a bipolar disorder, because Zevas will change his mood mask in an instant when he fels that it is necessary. He rarely sleeps, being kept up with visions of hell, the sight burning into his mind. This aids in his maniacal side, giving him ideas on how to torture people, and how to most gruesomely kill someone. There will be times where Zevas is conservative, saving his energy and creating as little mess as possible, and then there will be times where he goes all out and creates a blood bath. No matter what way he chooses, Zevas himself must remain clean and tidy. He has somewhat of an OCD condition, ingrained into him from his life as working as a butler. Zevas must remain clean, and if he gets dirty he will start to get annoyed and freak out, having to clean whatever dirtiness is on his person, as well if anything is out of place. Zevas must remained organized, keeping things neat and orderly. Every now and then his human side will kick in and he will sincerely commit a good deed, but most of the time his human side is just his outward appearance when deep down his demonic tendencies struggle to break free. His human side still feels connections to his past, reminiscing about the times he was actually loved and cared for. During these moments Zevas expression will go blank, where he will just stand still or sit and stare at nothing. Likes: Killing, Blood, Destruction Dislikes: crying babies, bright lights, dirty clothes Catch Phrases: "Shall we then?" "Let's make a deal" "How may i be of service?" Philosophy: my nightmares will become my dreams, and i will finally be able to remove this mask. Alignment Information Nation: Kingdom of IgniaVillage: Wanderer Job/Trade: Trinity Council Rank: Second in command of Squad Zero Alignment: Lawfully Evil: Zevas will follow the laws of the world, some of the time. He keeps most of his evil deeds hidden from the world, even his closest of friends. There will be times in when he does sincerely do the right thing, but most of the time he only does it if it is to his benefit. Abilities Information Class: Elder Specialties: Non-elemental-100 and Elemental-125 (Alchemy), Martial Arts-75, Tactical Weaponry-125, Medical-125 Stats: Strength-700 (3,675lbs), Speed-700 (855mph), Reflexes-600 (1,327.5mph), Stamina-600, Mana-400+500, Control-800 Combat Style: Wires and Martial Arts: Zevas uses a mixture of hand-to-hand combat and the utilization of wires to dispatch his foes in a physical style. With his medical knowledge he is able to locate vital areas on his opponents body to take care of them either quickly, or to avoid these areas to torture them. He usually uses his wires to attack from a distance, but will use them in close range for special circumstances. Mana Style: Alchemy: Zevas has trained in the old art of alchemy, perfecting it in ways that one would normally find impossible. He uses alchemy to destroy, to heal, to create, and to change things of all shapes and sizes. Alchemy cannot work on legendary items at all, being of their mysterious nature, and if the class of the item is 1 then the control stat of the user has to be higher than that of the wielder of the item. - Alchemy:
Alchemy (錬金術 Renkinjutsu) is the ancient metaphysical science/mystical art of manipulating and altering matter by using natural energy. This act is known as "Transmutation" and its sequence is usually described as:
Comprehension - Understanding the inherent structure and properties of the atomic or molecular makeup of a particular material to be transmuted, including the flow and balance of potential and kinetic energy within. Deconstruction - Using energy to break down the physical structure of the identified material into a more malleable state so as to be easily reshaped into a new form. Reconstruction - Continuing the flow of energy so as to reform the material into a new shape. The proper application of this craft requires not only a full understanding of chemistry and ancient alchemical theory, but also a sort of natural talent towards recognizing and manipulating the physical objects with energy, which require uncommon levels of intelligence and aptitude. Those remarkable individuals capable of studying and practicing alchemy are known as "Alchemists".
There are many paths by which alchemists can transmute the various substances of the world, with some alchemists being said to transmute by way of the Four Classical Elements (Water, Earth, Fire and Air) and some by way of the Three Essential Principles (salt, sulfur and mercury), but the basic tenet at the very foundation of all alchemy is that of Equivalent Exchange.
The mystical practice of alchemy to create objects out of raw matter or turn one object into another is widely believed to be capable of anything - indeed alchemy is often viewed as magical or miraculous by those unfamiliar with the craft - but it is a science and as such is subject to certain laws and limitations, all of which fall under the concept of Equivalent Exchange: "In order to obtain or create something, something of equal value must be lost or destroyed." In standard practice, Equivalent Exchange is separated into two parts:
The Law of Conservation of Mass, which states that energy and matter can neither be created from nothing nor destroyed to the point of elemental nonexistence. In other words, to create an object weighing one kilogram, at least one kilogram of material is necessary and destroying an object weighing one kilogram would reduce it to a set of parts, the sum of which would weigh one kilogram. The Law of Natural Providence, which states that an object or material made of a particular substance or element can only be transmuted into another object with the same basic makeup and properties of that initial material. In other words, an object or material made mostly of water can only be transmuted into another object with the attributes of water.
Rebound Since the alchemical forces being manipulated are not human in origin, but of the world as a whole, the consequences for attempting to bypass the Law of Equivalent Exchange in transmutation are not merely failure and cessation. When too much is attempted out of too little, what occurs is called a Rebound, in which the alchemical forces that are thrown out of balance on either side of the equation fluctuate wildly of their own accord in order to stabilize themselves - taking or giving more than was intended in often unpredictable and catastrophic ways such as accidental mutation, serious injury or death.
Additionally, though no machine or equipment is needed to produce the energy necessary for transmutation, merely understanding the sequence of transmutation and the limitations of Equivalent Exchange is not enough. Just as the processes of "Construction, Deconstruction, Reconstruction" and "In order to gain, something of equal value must be lost in return" are cyclical concepts, the circle itself is the foundation of alchemy.
In order to begin an alchemical transmutation, a symbol called a Transmutation Circle (錬成陣, Renseijin) is necessary. A Transmutation Circle can either be drawn on the spot when a transmutation is necessary (in chalk, pencil, ink, paint, blood or even traced in dirt) or permanently etched or inscribed beforehand, but without it, transmutation is generally impossible and all Transmutation Circles are made up of two parts:
The circle itself is a conduit which focuses and dictates the flow of power, tapping into the energies that already exist within the earth and matter. It represents the cyclical flow of the world's energies and phenomena and turns that power to manipulable ends.
Inside the circle are specific alchemical runes. These runes vary widely based on ancient alchemical studies, texts and experimentation, but correspond to a different form of energy, allowing the energy that is focused within the circle to be released in the way most conducive to the alchemist's desired effect. In basic alchemy, these runes will often take the form of triangles (which, when positioned differently, can represent the elements of either water, earth, fire or air), but will often be composed of varying polygons built from different triangles. For example: the hexagram is a commonly used base rune in Transmutation Circles because it creates eight multi-directional triangles when inscribed and can therefore represent all four classical elements at once. Other, more esoteric runes (including astrological symbols, symbolic images and varying lines of text) are prevalent and represent a multitude of other, specific functions for the alchemical energy that is released.
Transmutation Array The Grand Arcanum is one of the most prominent transmutation arrays in the first series. A Transmutation Array is similar to a transmutation circle in that it is used to circulate the energy used in a transmutation. However, unlike a transmutation circle, the runes are not confined to the circumference of the circle and may use the circle only as a small aspect of their function. In some instances, a transmutation array may not even be a circle at all, using different concepts to bring about the circulation or release of the energies involved. Transmutation arrays are often found as full body tattoos on alchemists due to the shape of the human body. It is also possible that the non-cyclical nature of transmutation arrays amplifies the 'destruction' stage of alchemy, as well as reconstruction is also augmented by transmutation arrays.
Human Transmutation
Unfortunately, these experiments have given birth to a dark and sinister side of alchemy. Whether out of despair, malice or inquisitive hubris, several alchemists have been known to attempt the application of transmutation to human bodies and souls, in essence, playing god with human lives. But, just as the Law of Equivalent Exchange applies to the transmutation of non-living matter, devastating rebounds can occur in Human Transmutation because human lives and souls are priceless according to the flow of the world.
Resurrection Attempts to bring deceased human beings back to life are the most common practices to be called Human Transmutation and play a significant role in the Fullmetal Alchemist series. Using various experimental theories and methods, multiple alchemists in the manga and anime have endeavored to resurrect dead loved ones, but such pursuits are always failures, forbidden by the flow of the universe and alchemy itself.
Created Humans The next most referred-to form of Human Transmutation is the concept of an alchemically created human called a "Homunculus". Though largely considered impossible due to the fact that all recorded and reported attempts to make one have been failures, this act is one of those specifically noted in the Amestrian nationwide prohibition of Human Transmutation.
Soul Binding
Another terrible form of Human Transmutation is the manipulation of human souls. Though appearing on no official records, there have been experiments with Human Transmutation involving the extraction of souls from human bodies and the alchemical binding of said souls to inanimate objects usually by way of a rune drawn in blood on the object itself. Though not all the specifics of soul binding have been made clear, it has been explained that the iron in the blood bonds alchemically with the iron in the object (as most instances of soul binding has used metal armor as a vessel) and the blood itself remains bound to the soul of the person from which it was taken. The Blood Runes themselves differ based on the theories and style of whatever alchemist performed the binding, but the three different Blood Runes that have been revealed depict a spark or flame (presumably signifying a soul) hemmed in by other symbols in a blood-drawn Transmutation Circle that suggests a soul trapped within a container. In essence, these souls exist in the mortal plane without their bodies, are able to manipulate the objects to which they are bound and communicate verbally with beings around them but, of course, there are caveats.
Despite the fact that these souls cannot feel pain or die by conventional means, since the "bodies" they now inhabit are not mortal, the act of binding two such different things together is only temporary, as the soul and vessel will eventually reject each other and separate.
Though the manipulated soul is independent of its original body, the issues regarding the storage of knowledge and memory suggest that, for a soul binding to remain intact, the original body must remain alive somewhere. This creates another issue, as the soul and its original body will be inexorably drawn to one another.
Human Chimera Chimeric Alchemy is a branch of bio-alchemy that seeks to alchemically "marry" two dissimilar life forms into a new creature, but even though this science skirts the line of playing God, the prohibition of Human Transmutation forbids alchemists from incorporating human beings into the practice of chimera production. However, there are alchemists who flout this decree and step across the threshold into monstrous experimentation.
Special Abilities: - Spoiler:
Name: Highway To Hell Class: Origin Type: Passive Description: Zevas was the offspring a male demon and a female human, giving him demonic blood. He stopped aging around his mid twenties as the effect of this, as well as his eyes are red and a mana capacity increase of 500. Name: Demon Form Class: 1 Type: Active Description: When activated Zevas will turn into the thing that haunts his dreams, causing him nightmares. He will lose his facial features, and unless talking, his mouth will look as if its gone as well. A black suit jacket materializes over his torso, turning him from a butler look to a more professional look. Protrusions will form from his back which can take multiple forms; tentacles, long arms with hands, spike like objects, etc. When taking this form Zevas will get a stat boost of equal to his mana stat in strength, speed, and reflexes, but he wont be able to use his mana style while in this form, as an exchange for the power. - Spoiler:
- Spoiler:
Name: Thief Class: 1 Type: passive Description: Being forced into a life as a butler Zevas has learned how to stealthily move about the world, becoming a thief to help support his mother in dire times, as well as his near family. It is harder to detect Zevas than normal, even when stealing things from a person while on them. Weaknesses: - Spoiler:
Name: Insomnia Class: 2 Type: Passive Description: Due to the lack of sleep caused by Zevas' nightmares he has a constant strain on his mind, causing him to have a 100 point reduction in reflexes at all times
Name: Light Sensitivity Class: 1 Type: Passive Description: Due to his demonic blood Zevas has a sensitivity to light, making it easier to blind him and causing him to look for shade unless absolutely impossible to find any.
Last edited by Zevas on Mon Nov 17, 2014 10:14 pm; edited 5 times in total | |
| | | Zevas
Posts : 18 Join date : 2014-11-05
| Subject: Re: The Demon Butler Mon Nov 17, 2014 2:49 pm | |
| Techniques: - Deconstruction:
Name: Deconstruction Class: 5-dirt/liquid, 4-wood, 3-stone, 2-diamond/crystal, 1-metal Type: Mana Sub-Type: Offensive Specialties: Elemental (25-class 5, 50-class 4, 75-class 3, 100-class 2, 125-class 1)+ Non-Elemental (25-class 5, 50-class 4, 75-class 3, 100-class 2, 125-class 1) Availability: Open Requirements: Control (100-class 5, 200-class 4, 300-class 3, 400-class 2, 500-class 1) Description: Deconstruction is the second step of transmutation, but when the alchemist stops at deconstruction the material that was in the process of transmutation will either fall apart or be destroyed, as the alchemist never finished the process of transmutation. Training: 1000 words Cost: Mana- Class 5: the total point cost is 20, Class 4: the total point cost is 30, Class 3: the total point cost is 50, Class 2: the total point cost is 100, Class 1: the total point cost is 200
- Reconstruction:
Name: Reconstruction Class: 5-dirt/liquid/small cuts, 4-wood/deep gashes, 3-stone/broken bones, 2-diamond/crystal/shattered bones/internal bleeding, 1-metal/limbs/organs Type: Mana Sub-Type: Supplementary Specialties: Elemental (25-class 5, 50-class 4, 75-class 3, 100-class 2, 125-class 1)+ Non-Elemental (25-class 5, 50-class 4, 75-class 3, 100-class 2, 125-class 1) Availability: Open Requirements: Control (100-class 5, 200-class 4, 300-class 3, 400-class 2, 500-class 1) Description: Reconstruction is the final process of transmutation, but one can skip destruction if they are just repairing an object to its original form, being that its already broken or destroyed. This will only work if all pieces of the object are in place, if not the object will be reformed improperly and have said piece missing. Training: 1000 words Cost: Mana- Class 5: the total point cost is 20, Class 4: the total point cost is 30, Class 3: the total point cost is 50, Class 2: the total point cost is 100, Class 1: the total point cost is 200
- Transmutation:
Name: Transmutation Class: 5-dirt/liquid, 4-wood, 3-stone, 2-diamond/crystal, 1-metal Type: Mana Sub-Type: Hybrid Specialties: Elemental (25-class 5, 50-class 4, 75-class 3, 100-class 2, 125-class 1)+ Non-Elemental (25-class 5, 50-class 4, 75-class 3, 100-class 2, 125-class 1) Availability: Open Requirements: Control (100-class 5, 200-class 4, 300-class 3, 400-class 2, 500-class 1) Description: Transmutation is the full process of alchemy, which one deconstructs a material and the reconstructs it into something else. This can be almost limitless with its uses, as long as the user has all the necessary materials. Training: 1000 words Cost: Mana- Class 5: the total point cost is 20, Class 4: the total point cost is 30, Class 3: the total point cost is 50, Class 2: the total point cost is 100, Class 1: the total point cost is 200
- Fire Alchemy:
Name: Fire Alchemy Class:
- 5-range is equal to 1/50 control stat in meters
- 4-range is equal to 1/40 control stat in meters
- 3-range is equal to 1/30 control stat in meters
- 2-range is equal to 1/20 control stat in meters
- 1-range is equal to 1/10 control stat in meters
Type: Mana Sub-Type: Hyrbid Specialties: Elemental (25-class 5, 50-class 4, 75-class 3, 100-class 2, 125-class 1)+ Non-Elemental (25-class 5, 50-class 4, 75-class 3, 100-class 2, 125-class 1) Availability: Closed Requirements: Alchemy, Control 600, Fire Transmutation circles Description: Zevas has learned over the years of studying alchemy on how to control fire. This allows him to manipulate the concentration of oxygen in the air. When attacking, Zevas raises the density of the oxygen surrounding his target to a level at which it becomes volatile and creates narrow pathways of oxygen between himself and his target through which he can direct the ensuing flash fire that blossoms from the spark of his lighter. As a result, he can incinerate any number of enemies in the field while deftly avoiding any adjacent allies. The 'snap' sound heard at the start of these transmutations is caused by the instantaneous speed at which the highly concentrated gases and sparks react together and pop. Zevas is also able to delegate each hand to a different flame effect, possibly due to a difference in hand dexterity. The right hand appears to allow for large explosive attacks, while the left allows for smaller, but strong and very accurate pinpoint flame attacks. Training: 1000 words Cost: Mana- Class 5: the total point cost is 20, Class 4: the total point cost is 30, Class 3: the total point cost is 50, Class 2: the total point cost is 100, Class 1: the total point cost is 200
- Class 1:
Name: Body Creation Class: 1 Type: Mana Sub-Type: Supplementary Specialties: elemental, non elemental, medical 125 Availability: Open Requirements: Alchemy, 500 control Description: The user will gather the necessary elements, using the chemical make up of a body or gathering enough body parts, and transmute the items into a body. The user is able to make a body one class below theirs, but the body will have no soul, and thus would remain motionless and lifeless, unless somehow powered or manipulated. These bodies can be human, animal, or a mixture of the two. Training: 1000 words Cost: 300 mana
Name: 1000 cuts Class: 1 Type: combat Sub-Type: offensive Specialties: tactical weaponry Availability: closed Requirements: wires, 400 control, 400 speed, 400 reflexes Description: The user will filet their opponent, moving their wires in a blinding speed to shave off 1000 small pieces of skin, causing them to bleed out in 2 posts unless they can receive immediate medical attention. During the first post the opponent will have a reduction of 50% of all their physical stats, due to the loss of blood. The opponent must be within half the maximum range of the wires to use this technique. Training: 1000 words Cost: 100 mana + 100 stamina
Name: Chimera Creation Class: 1 Type: mana Sub-Type: supplementary Specialties: elemental, non elemental, medical 125 Availability: Open Requirements: Alchemy, 500 control Description: The user will combine two living things, even if one is recently deceased, into a chimera. The creation will be dependent on the things being combined, and thus can have a variety of different combinations. If one of the things being combined is dead the functionality of the chimera will be decreased. Training: 1000 words Cost: 300 mana
- Class 2:
Name: Body Blender Class: 2 Type: Combat Sub-Type: Offensive Specialties: Tactical Weaponry, non elemental Availability: Closed Requirements: Wire of Temperance Description: The user will extend the wires in a small single stream, aiming o pierce the opponent. Once piercing the opponent the wires will flail all inside the opponent, literally blending their insides. - Spoiler:
Training: 700 words Cost: 50 stamina, 50 mana Name: Wire Sphere Class: 3 Type: Combat Sub-Type: Defensive Specialties: Tactical Weaponry, Non Elemental, speed, control Availability: Open Requirements: Wires Description: The user will move their wires around them in a blinding speed, a combination of their speed and control stat. This is used as a defensive orb, used to defend themselves from attacks. This will only defend attacks up to the strength of the wires. - Spoiler:
Training: 800 words Cost: 50 stamina, 50 mana (25 mana upkeep per post)
- Class 3:
Name: Mana Drain Class: 3 Type: Mana Sub-Type: Supplementary Specialties: Non Elemental Availability: Open Requirements: Control Description: The user will drain the opponents mana and replenish their own through physical contact. This can be utilized through items to increase the range in which one can do the drain. The control of the user must be higher than the opponents for this to work. The user will drain 50 mana per post that contact is held. Training: 400 words Cost: 50 mana (to activate) Name: Wire barrier Class: 3 Type: Combat Sub-Type: Defensive Specialties: Tactical Weaponry, Non Elemental Availability: Open Requirements: Wires Description: The user will create a tight barrier of sharp wires, making it hard for almost any sort of movement within the barrier. The size of the barrier is the user's control stat divided by ten then cubed. So if the users control was 100 the size of the barrier would be 10x10x10 in feet. - Spoiler:
Training: 500 words Cost: 50 mana
- Class 4:
Name: Wire Weapon Class: 4 Type: Combat Sub-Type: Offensive Specialties: Tactical Weaponry Availability: Open Requirements: Control 400 Description: The user is able to form weapons out of the wires they possess, their limit is their imagination. From here they can wield the said form as well as they can wield wires. The wires must stay connected to the user in order to stay in its form, so if the wires become disconnected they will fall into a loose pile. Training: 300 Cost: 30 mana
Name: Wire Hold Class: 4 Type: Combat Sub-Type: hybrid Specialties: Tactical Weaponry Availability: Open Requirements: Wires, Control 200 Description: The user will wrap the opponent in wires, aiming to hold them still. If the user so chooses they can then either control the movement of the opponent, or have the wires sharpen and slice into the opponent. The opponent must be within half the range of the wires for this to work, and the user's strength must be higher than the opponents. Training: 300 words Cost: 20 stamina, 10 mana
- Class 5:
Name: Gold Transmutation Class: 5 Type: mana Sub-Type: supplementary Specialties: Alchemy, elemental, non elemental Availability: open Requirements: Alchemy, control 200 Description: The user takes some of the most simplest materials and rearranges its carbon structure, turning the materials into gold. The gold can be used for multiple purposes, but mainly for selling to gain profit. Training: 100 words Cost: 20 mana
Inventory:- Wire of Temperance:
Name: Wire of Temperance Type: Gloves & Wire Specialties: Tactical Weaponry - 125 Non Elemental - 75 Appearance: Class: Legendary Special Abilities: The Wire of Temperance takes the form of two gloves that the user wears on their hands. At the end of each finger of the gloves are claw-like finger tips that can generate near endless streams of wire of varying hardness and sharpness, ranging from as weak as iron to as durable as valorite. Although the mana found in the wire does not reinforce it, the wire is still comprised of valorite and thus very durable. The mana in the wire does allow limitless streaming of the wire from each of the user's finger tips along with complete control over every inch of the wire as the mana in the wire leads back to the user's finger tips. If the wire is severed, it can no longer be controlled, however. All techniques used in conjunction with these gloves do not cost any mana due to the supply provided by the gloves themselves. Origin: The last True Sosarian, other than the four leaders, had fallen at the feet of Death. Death had led an army of the last remaining Fallen Sosarians (other than the leaders) against the True Sosarians and had succeeded in decimating the entire army of the True Sosarians. Even Death, the most powerful and skilled of the Fallen, knew that he could not defeat the four great leaders of the True Sosarians. Thus he retreated for the time being to make plans with the other leaders of the Fallen. In this time, the True Sosarians realized what would happen and were prepared to make a final world-changing decision. Peace used her massive supply of mana to create a set of weapons deemed 'The 6 Arms of Truth'. Each one possessed mighty power and abilities that far exceeded that of what any other race, outside of the Great Sosarians, could imagine. The 6 Arms of Truth were cast all across the lands of Sosaria for any race to take, hoping that one day when the Fallen would attempt to conquer Sosaria that the other races would have the power to fight back. For if the True Sosarians could not have Sosaria, they would not allow it to be trampled by the Fallen. Materials used: The gloves themselves are comprised of a leather-like material while the finger tips are made of valorite. The wire is simply mana that is materialized in the form of the material wanted, such as valorite, iron, steel, etc. Requirements: The Gloves of Temperance require a Control stat of at least 800 to utilize. If attempted to be used without the necessary control stat, the wire will extend uncontrollably from the finger tips and wrap around the user, constricting and slicing them to pieces. Availability: The Wire of Temperance is the only two gloves in existence in the lands of Sosaria and may only be obtained through a special event or instance initiated by a member of staff. Total Price: Priceless
- Lighter:
Name: Zippo Type: Generic Class: 5 Appearance: This is a simple liquid based lighter. The lighter holds a flammable liquid and encases a flint with a rolling grinder to create a spark. A wick absorbs the liquid and then the spark ignites it to create a flame. - Spoiler:
Materials: Metal, flint, flammable liquid, cotton Abilities: N/A Origin: Zevas has the bad habit of smoking, so had purchased an old fashioned lighter to ignite his tobacco when he was of age to buy one. Requirements: N/A Availability: Open to all Total Cost: 20G
- Cigarettes:
Name: Cigarettes Type: Generic Class: 5 Appearance: A simple pack of cigarettes which Zevas keeps in his front pocket. The pack is black with a white line going around it, while the cigarette itself has a white tube with a brown filter. - Spoiler:
Materials: paper, tobacco, cotton Abilities: N/A Origin: To satisfy his urges Zevas smokes, purchasing cigarettes whenever he can. Requirements: N/A Availability: Open Total Cost: 20G
Past Information History: - The Conception:
Once upon a time there was a loving young couple who met in one of the most miraculous of ways. We wont get into that, because this is no fairy tail. Later on in years, after being married, the couple had tried countless times to make a child. That went and saw medicine men, shamans, even some people who werent so professional, to try and somehow conceive a baby. Everything they did was to no avail, and both had given up hope. One day the woman decided to do something that went against both her husband and her religion. The woman had studied about how to conjure demons to the physical world, and how that they could be controlled. The woman waited till her husband fell asleep, and then made the ritual. She conjured up one of the strongest demons, though it wasnt on purpose. When the demon came to be the woman begged for it to give her the ability to have a child, saying she would do whatever it took as long as she could have her baby. The demon wanted a trade, and being the woman wasnt a virgin she couldnt trade anything from herself. The woman begged, giving the demon whatever he wanted as long as it wasnt her baby. The demon agreed, and then proceeded to grab her. The woman, confused, fought back as the demon proceeded to implant its seed into her. She would try to scream but it was futile, as the demon had its way with her. The next morning the woman woke up on the floor, her lower regions in pain and crusted with dried blood. After multiple attempts to stand she was finally able to get onto her feet. She walked to her bedroom to find her husband laying in bed, his throat slit from ear to ear. Written on the wall, in her husband's blood, were the words "My Price". The woman fell to the bed and cried, screaming out, causing people to barge into the house and see the scene. The damage to the man was too horrendous for the woman to be able to accomplish, so she wasnt charged with his murder. She became a widow, and took care of herself and the little life that was growing inside of her.
- The Birth:
The woman's belly had grown to a massive size, and people knew she was with child. They had assumed it was her deceased lover's baby, but they were wrong. No one knew of the ritual that the woman had performed, or the dastardly deed she had committed. Then one day it happened, the woman went into labor. She was rushed to the deteriorating hospital they had in the small town and immediately placed into urgent care. The doctors came, confused on why the woman was going into labor so early, being it was only six months since she had gotten pregnant but the baby was in full term. She was immediately placed in stirrups and the doctors went to work on removing the life from her womb. The woman pushed and screamed and heaved, crying out as she pushed the infant from her. With one final push the baby slid into the doctor's arms, screaming as it came out. The doctor looked at the woman, aiming to hand the child to her, but the woman was dead, the last push she gave used up the last of her life. The child was now parentless. The baby was placed in foster care, raised with multiple other children who had been abandoned or left without parents. The foster care was a decent one back in those times, and he was raised with care. The owner of the foster care named the child Zevas, as one of her greatest characters in one of her stories of a man who persevered.
- Life As A Child:
When Zevas was growing up in the foster home he was a decent child, beside a few of his devilish tendencies. He did his chores on time and had very polite table manners. The owner of the foster home loved Zevas like she was his own, but this little story still isnt a fairy tail, and the joyous memories would come to an end, and quite soon. Zevas was in a foster home, and thus was always up for adoption. He grew fast for his age, and he was stronger than most people in the foster home at his age group, this made him one of the perfect choices for adoption, and the foster owner couldnt hide him any longer. A rich couple came to the foster home while Zevas was working outside, cleaning up the garden. They immediately wanted him, seeing such great work and care he did in the garden. They went in the building and argued with the owner for hours until they finally threatened to call the authorities. The woman had to give up, and cried as she hugged the boy goodbye. The couple put Zevas in their carriage, and rode home. The ride was over an hour long, and Zevas watched the scenery go by with fascination at every changing detail. He had never been far from the home, he never needed to be. He was now uprooted from his short life and put into a new, fresh one. The new house he was placed in was a giant mansion, three stories above ground, and one level below. He was over joyed with the feeling of bliss, but that would soon come to an abrupt end, as the family had no plans for him to be apart of their luxurious lifestyle, but to help support it and tend to it. Zevas was placed in the workers quarters, placed under the head butler. The butler was old, and Zevas could tell he was going to die soon. That meant Zevas was going to be his replacement. Yet, he wouldnt rebel, as he was raised properly to listen to all authority. That was when everything changed for the poor boy.
- Becoming The Butler:
Zevas learned quickly from the old butler, taking on his ways of always wearing a fake smile, and always acting happy even when he wasnt. Zevas' chores ranged from things that surpassed that of being a butler, taking on the duties of the grounds keeper and the florist. He rarely had a moment to himself, and when he did it was usually to sleep. Zevas got quite crafty at moving unseen, stealing small portions of food here and there for his fellow workers, mainly for the old man. He saw the old man as more of a father figure than as a boss or a teacher. He did his best to appease him and comfort him in his remaining days. Near the end is when the nightmares started. Zevas had horrid nightmares, dreaming of a wretched creature that slaughtered people mindlessly. Zevas awoke one night from his nightmare and looked over to the old man he bunked next to. The man was pale and not moving. Zevas quickly hopped out of the bed and ran to the man, feeling his neck, looking for his pulse. There was none. Zevas cried, the first time he cried since his birth, feeling outraged at the fact the one of the few people he cared for in his life, one of the people that helped keep him sane in this horrible life, passed away. Zevas moved on the best he could, doing his duties as if nothing had happened. He didnt attend the man's funeral, h just continued to work, it was the only thing that he could do that felt like the man was still there. Yet there was something inside of Zevas that was building up, that he couldnt hold in, until one day, he finally snapped.
- Releasing The Demon:
Zevas was doing his duties as normal, and it was during breakfast when the incident happened. By now he was sixteen years old, and had been living in the mansion for ten years being a young butler to the rich couple. He had served them their breakfast, as usual, but the man hadnt been touched by his wife in a long time. He was angry, and his pent up frustration had reached a breaking point. He threw the plate of food off the table and stood up, looking at Zevas. The boy was confused, not knowing what he did wrong. The man then proceeded to beat him, mercilessly. He used his hands, his feet, anything he could grab that was within his reach to batter the boy. All that pent up anger was unleashed on him, and moved into Zevas, with his own held in troubles. It all came out, in one burst that Zevas couldnt control. Zevas transformed into the thing that he dreamed about, growing in size and strength. Tentacles shot from his back and pierced the man, ripping him in half and dropping the pieces onto the table, the blood splattering all over the woman. The woman screamed, and Zevas turned to her, his face null of features. She jumped up and tried running to the door, but Zevas was on her in second, his face pulling apart and revealing a mouth full of razor sharp teeth. He bit down on her neck and blood sprayed everywhere. His blood lust blinded him as he devoured the woman, her screams gurgled and strangled with her own blood. But this wasnt the end, as he heard a gasp come from the kitchen. turning to see other members of the staff looking at him, a mixture of fear and despair on their face. Zevas bolted to them and slaughtered them, continuing on his rampage, feeding on the flesh of the rest of the crew, searching all over the property. Once everyone was dead he destroyed the master bedroom, showing no mercy to the furniture. Zevas came to, falling onto the bed and reverting back to his normal form. He didnt cry, he didnt mourn, he only breathed as he remembered the events. Zevas stood up, and took off his blood stained clothes, changed, and proceeded to clean the house. He got rid of the bodies, burning them, and cleaning up all the blood. He didnt touch the furniture in the bedroom, leaving it as a reminder for him. Once he finished cleaning he sat down in the living room, sitting in the master chair, watching the fire burn.
- Freedom:
Zevas remained in the house, reading the books, practicing with weapons, studying everything he could. He found his favorite thing to use for weapons were those that were light and silent, and he found some wires that were sharper than normal. He trained with these, fixing the dummies that he broke while practicing. After training with his wires he would go back to the grand library, reading up on alchemy, learning all about it, reading all the rules about it and how it was achieved. The first thing he did was learn how to turn all of the dumb little trinkets around the house into the gold, aiming to make some income to use to buy more stuff. The next thing Zevas went on to learn was how to bypass having to constantly write alchemy circles, and thats when he came across an old book, talking about a special kind of alchemy symbol, arrays. Zevas read how if he had the permanent symbols he wouldnt need to keep writing them, and so proceeded to mark his own skin, tattooing the symbols all over his body. He wanted to be able to activate his alchemy skill, even if it meant not being able to use all the skills that alchemy had pertaining to it. Zevas continued this style of life for over one hundred years, continuing to master his skills, without realizing that he stopped aging at twenty one years of age.
- The Trinity:
When Zevas learned all that he could, he left home, or the place he called home. Zevas had wandered most of his life outside of his home, doing things on his own accord. It wasnt long before the trinity council caught word of him and some of his actions. The leader of the council came to him one day, inviting him to join the council. Zevas didnt respond, and just left, the leader taking this as he would think about, which Zevas did. He would continue for a few more years before deciding to join the council, walking in like he was king shit. Guards stepped in his way, but the leader appeared and allowed him in, taking him in and giving him a spot in the council.
Family: Doreen Setvixs (mother/Deceased), Goran Setvixs (mother's husband/deceased), Belial (demon father/NPC) Friends: Crystal Kitsune [Alive-PC] Roleplay Sample - Spoiler:
A nomadic group of people were passing through the village of Iwagakure, merchants of the caravan having to make a stop and sell some of their wares. A woman was nine months pregnant on the journey, her husband recently deceased from a not long since passed battle. The woman herself was a kunoichi, but had also been greatly hurt by this battle, trying to protect the growing contents in her stomach. Both this woman and her husband had been hired by another small village to protect the caravan on its travels.
A small flashback to the past...the woman and man had both abandoned their villages...due to both being sent on a mission...a mission to kill each other. The two fell in love immediately when they saw the other. It was quite poetic. The two eloped, making it seem like they killed one another at the same time. Both of them were highly skilled in Raiton and Fuuton styles of chakra, they had the same battle styles, and so much more in common. Love came to fruition, and that fruition became life inside another.
Back to the present, and the moment labor had started. They caravan had made a small camp near the village wall, staying inside to protect themselves from the dangers that have recently grown worse. The woman was being taken care of by a makeshift doctor, one that didnt have any real experience with the wounds the woman had, nor any expertise at delivering a baby. To everyone's gratitude and good grace the baby came out healthy, bouncing baby boy. The doctor, over joyed, went to hand the infant to its mother, only to find her lifeless. Her eyes were glazed over, but she had somewhat of a smile on her face, as if she actually watched her child birthed, using the last of her energy to keep her body alive to protect him. Once born she was finally able to pass on.
The caravan had no room to take on another child, nor did they know where to place him even if they did. The next day, one of the members of the caravan dropped off the infant on the Kage's front step, hurried back to the group, and the caravan left. A shinobi came by to deliver a message to the Kage and was greeted to a whining infant on the ground. The shinobi immediately scooped up the blankets and living being inside and ran to the Kage's office. The man told the Kage how he found the abandoned infant, and asked what they should do. The Kage knew the man's predicament, the man and his wife were sterile, they couldnt reproduce. Having some compassion the Kage told him to keep the child as his own and to call it a miracle. The man was immediately over joyed and went to tell his lover back at home.
Zevas grew up in Iwagakure, knowing not the true details of his birth. No one really knew in fact, besides his parents and the Kage. The shinobi who raised him were very compassionate, and somewhat spoiled him, being their only child. He showed a great aptitude for becoming a ninja himself, so his parents placed him in the academy at a young age.
Zevas could not form any elements when he first started the academy, so to make up for his this set back he started training with weapons. He didnt find taijutsu his main priority, seeing at first that it could cause more damage against those who could use other types of jutsu. He wanted to be able to protect himself against things that hands alone couldnt. He had a natural affinity for using all kinds of ninja tools, acceding normal standards. It wasnt long before he could do more than some others could do with their jutsu.
it was near his graduating stage to becoming a genin did he start showing signs of a new type of element. It started with the glow in his eyes, then the manifestation of the new element. He himself named it neon, as it reminded him of the cool neon signs that he saw at some stores. His parents werent scared of him at all for it, in fact they accepted this new change and helped him develop his new jutsu with secret training.
Zevas passed his genin test and became a genin without revealing his chakra nature. His parents told him that it was best to keep it a secret for now, although they still trained with him on controlling it. Zevas was put into a squad of him and a ninjutsu user, as it was supposed to accent their abilities. Their sensei was mainly a genjutsu user, and this allowed them to train all sorts of skills in a basically safe environment.
One day, on his way to meet up with his squad to do some training, Zevas noticed a guard performing hand seals at nothing. The guard was facing outward from the village, and was basically at the end of it as well. That was when he first saw them, the demons. Zevas had heard the stories of how the demons came to be, but he never knew what one looked like. The one that was walking by the barrier seemed to be unaware of how close it was to the village. It was impish, and had a funny looking grin plastered on its face. Zevas somewhat felt entranced by the thing, but looked away and carried on.
A few months later Zevas came home from doing some alone time training, and noticed his sensei was sitting at the table. His parents told him to sit down because they all needed to talk. The issue came up of Zevas' eyes, as the glow had gotten brighter, and a deeper red. They couldnt pass it off as some random occurrence anymore. His sensei wanted to know what exactly they have been hiding to best help Zevas further his skills. With great reluctance, his parents took everyone to the secret area they have been training at, and told Zevas to show his sensei the 'special ability' Zevas had kept hidden from the world for so long. Zevas sighed and lifted his arm up, aiming it at a target on the wall to the left. A beam of bright energy shot from his hand and hit the target dead on, scoring it. His sensei didnt budge at all, instead he removed a pair of sunglasses from a random pocket, and told Zevas to start wearing them wherever he goes.
Zevas' skills had reached a certain point to where his sensei had decided to put him through the chuunin exams. Zevas had gotten as prepared as best he could and started the exams. In Iwa the first test is like a treasure hunt, but instead of finding scrolls Zevas and his partner had to find jewels in the dangerous outskirts of Iwa's mountains. They easily passed this due to the skill Zevas had with ninja tools. The next test was one of senses, being put in a genjutsu state that made someone blind until it was released. Zevas and his partner were able to maneuver through the darkness to reach their goal, and went onto the final test. The final test was a one on one fight.
At this fight Zevas was paired with another ninjutsu user who used earth style techniques. The fight started off slow, Zevas relying on his ninja tools why the other ninja threw a couple low ranked rock techniques at him. The dodging was easy but Zevas couldnt get in close enough to do any damage. That was when the other ninja snuck in an attack, tripping Zevas. Zevas fell back and the other ninja performed a stronger technique, create a large wave of earth, sending it at Zevas.
Zevas was done for, if he couldnt think of a way out quick enough. He looked at his sensei and his sensei just nodded, but Zevas knew what that nod meant. Zevas pointed an open palm at the wave of earth and shot a beam of neon energy through it. It struck the other ninja in the abdomen and knocked him over, canceling out his jutsu. Zevas flipped up and the fight was called. The other ninja had to go to the hospital for his single injury. Zevas looked at his hands and saw no markings on them. Zevas passed the exam.
Now that his secret ability wasnt much of a secret anymore, Zevas was able to show off and practice during any time of the day. A lot of the kunoichi started flirting with Zevas, because his ability was new, dangerous, and exciting. This made Zevas a little bit of a cocky fucker, but he was still a good guy. Having a natural urge for the eccentric things in life Zevas took advantage of his new found fame, and started showing off.
In his free time Zevas would still study more things. He found medical ninjutsu to be fascinating, and took part in learning it. He even integrated his own special element into some of this field, making his own special jutsu for helping heal people. Things for Zevas were starting to look up for him, and he was on his way to becoming an even better ninja in no time.
Zevas was excelling faster than normal in his ninja career, accomplishing great feats and becoming well known within his village. He had already been sent outside the village by himself for some missions. Zevas even met a girl that he really liked, and was thinking of making things a little more serious between the two. On a particularly normal afternoon, Zevas walked in his front door and found a letter sitting there. It was a summons to see the Tsuchikage.
Zevas knocked on the door to the kage's office once he reached its location. The door swung open and he found the Kage sitting at his desk, smoking a pipe, his hands folded over his lap. A scroll of some sort was placed on the desk. The Kage motioned to it with his pipe and his eyes at the same time. Zevas grabbed the scoll and on the outside was the kanji for 'recommendation'. Zevas looked at the Kage then back to the scroll. He opened it and it was from his sensei. He recommended Zevas be promoted to Jounin, giving all of Zevas' skills and accomplishments. Zevas didnt know what to do, he was quite dumbfounded. Yet, at the bottom, were his Sensei's signature as well as the Kage's, meaning Zevas had now become a jounin.
It wasnt long after becoming a jounin that Zevas was given a squad of his own, to teach and train them. Everyone seemed to love him, even though he may have been seen as a freak by outsiders for his special ability, he didnt show it often unless needed. Zevas had worked his genin as much as his sensei worked him. It felt good to see the new generation, even though it wasnt much newer than his. He felt his dreams and goals starting to come true.
Zevas woke up in the middle of the night to a high pitched scream. He immediately hopped out of bed and threw on his gear and grabbed his tools. Running outside he could see part of the village in flames. There were demons jumping from building to building, grabbing people and doing horrible things to them before killing them. He started running towards the mayhem and only made it a few blocks before he stopped. Looking in a window to his left he saw the girl who was now so close to being his wife, being raped and murdered before his very eyes by a large demon. Rage fired up inside him, and he let a torrent of neon lasers fly into the house, obliterating the demon. Zevas turned back, facing the street, not even wanting to see his lovers cold, lifeless body laying there. Looking forward he saw the entire street filled with demons, just a horde, moving towards him at all sorts of paces. Zevas reached into his rage again, and let a giant beam of neon chakra fly from his mouth, incinerating the demons in his view.
After the demon horde was driven out, Zevas went back and sat at the front door of his lover's house, holding the picture of them on their first date he always had in his pocket. Time went on, but he was different now, like something had snapped in him from seeing that horrible act. After awhile the Kage called him back to his office. He was being transferred to the ANBU, precisely captain, due to his skills, and also so the Kage could keep a closer eye on him, to see how far gone his mind has actually went. Now, in daily life, Zevas is close to his original self, but when it comes to working in the ANBU at times, he becomes the likes of a hitman, sometimes being a little insane to boot.
Last edited by Zevas on Mon Nov 17, 2014 5:53 pm; edited 3 times in total | |
| | | Umiko-chan
Posts : 23 Join date : 2014-11-15
| Subject: Re: The Demon Butler Mon Nov 17, 2014 3:07 pm | |
| - Quote :
- Name: Fire Alchemy
Class:
5-range is equal to 1/5 control stat in meters 4-range is equal to 2/5 control stat in meters 3-range is equal to 3/5 control stat in meters 2-range is equal to 4/5 control stat in meters 1-range is equal to 5/5 control stat in meters
Type: Mana Sub-Type: Hyrbid Specialties: Elemental (25-class 5, 50-class 4, 75-class 3, 100-class 2, 125-class 1)+ Non-Elemental (25-class 5, 50-class 4, 75-class 3, 100-class 2, 125-class 1) Availability: Closed Requirements: Alchemy, Control 600, Fire Transmutation circles Description: Zevas has learned over the years of studying alchemy on how to control fire. This allows him to manipulate the concentration of oxygen in the air. When attacking, Zevas raises the density of the oxygen surrounding his target to a level at which it becomes volatile and creates narrow pathways of oxygen between himself and his target through which he can direct the ensuing flash fire that blossoms from the spark of his lighter. As a result, he can incinerate any number of enemies in the field while deftly avoiding any adjacent allies. The 'snap' sound heard at the start of these transmutations is caused by the instantaneous speed at which the highly concentrated gases and sparks react together and pop. Zevas is also able to delegate each hand to a different flame effect, possibly due to a difference in hand dexterity. The right hand appears to allow for large explosive attacks, while the left allows for smaller, but strong and very accurate pinpoint flame attacks. Training: 1000 words Cost: Mana- Class 5: the total point cost is 20, Class 4: the total point cost is 30, Class 3: the total point cost is 50, Class 2: the total point cost is 100, Class 1: the total point cost is 200 Lower the range significantly. You should not be able to use Fire Alchemy up to 800 meters away, class 1 or not. Especially considering all you would need to do is level your Control to 1800 and cause mayhem 1800 meters away. Lower the range of every class below it as well. A class 5 technique should not be capable of reaching 150-200 meters away. - Quote :
- Name: Body Creation
Class: 1 Type: Mana Sub-Type: Supplementary Specialties: elemental, non elemental, medical Availability: Open Requirements: Alchemy, 500 control Description: The user will gather the necessary elements, using the chemical make up of a body or gathering enough body parts, and transmute the items into a body. The user is able to make a body one class below theirs, but the body will have no soul, and thus would remain motionless and lifeless, unless somehow powered or manipulated. These bodies can be human, animal, or a mixture of the two. Training: 1000 words Cost: 300 mana
Name: Chimera Creation Class: 1 Type: mana Sub-Type: supplementary Specialties: elemental, non elemental, medical Availability: Open Requirements: Alchemy, 500 control Description: The user will combine two living things, even if one is recently deceased, into a chimera. The creation will be dependent on the things being combined, and thus can have a variety of different combinations. If one of the things being combined is dead the functionality of the chimera will be decreased. Training: 1000 words Cost: 300 mana These would require 125 in Medical. - Quote :
- Name: Body Blender
Class: 2 Type: Combat Sub-Type: Offensive Specialties: Tactical Weaponry, non elemental Availability: Closed Requirements: Wire of Temperance Description: The user will extend the wires in a small single stream, aiming o pierce the opponent. Once piercing the opponent the wires will flail all inside the opponent, literally blending their insides. Spoiler: Training: 700 words Cost: 25 stamina, 75 mana This must use more stamina than mana in order to be considered a combat technique. Or, at the least, half and half. - Quote :
- Name: Wire barrier
Class: 3 Type: Combat Sub-Type: Defensive Specialties: Tactical Weaponry, Non Elemental Availability: Open Requirements: Wires Description: The user will create a tight barrier of sharp wires, making it hard for almost any sort of movement within the barrier. The size of the barrier is the user's control stat divided by ten then cubed. So if the users control was 100 the size of the barrier would be 10x10x10. Spoiler: Training: 500 words Cost: 50 mana 10x10x10 meters? Feet? Specify. - Quote :
- Name: Demon Stare
Class: 5 Type: mana Sub-Type: supplementary Specialties: N/A Availability: Closed Requirements: Demon Heritage Description: Being Zevas is half demon, he can stare at his opponent, causing them to freeze in their tracks with fear. This will break if eye contact is broken. If the opponents control is higher than Zevas', they will no be affected. Training: 100 words Cost: 20 mana This sounds like you're manipulating the character's mind. This would fall under Illusionary. - Quote :
- Name: poisonous alchemy
Class: 5 Type: mana Sub-Type: supplementary Specialties: Alchemy, non elemental Availability: closed Requirements: Alchemy, tactical weaponry, control 200 Description: The user will use alchemy to change the properties of edible items, either changing it to be poisonous, or to cause hallucinations, or to create a type of "high". The food will look and taste normal, but when absorbed into the body it will have a different effect. Training: 100 words Cost: 20 mana This would require knowledge of Culinary Arts. It's a specialty. | |
| | | Umiko-chan
Posts : 23 Join date : 2014-11-15
| Subject: Re: The Demon Butler Mon Nov 17, 2014 5:48 pm | |
| Approved, unless someone else sees an issue. | |
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