Crystal Admin
Posts : 150 Join date : 2014-08-19
Character sheet Gold: 11,000 Class: Elder EXP: 80,000
| Subject: The Rogue Fox of the Trinity Council Sun Nov 16, 2014 1:41 am | |
| Personal Information Name: Crystal Kitsune Age: 27 Gender: Female Race: ElinPersonality: - General Personality:
Growing up, Crystal experienced many atrocities and hardships which most elins in the modern day no longer had to face. It was perplexing to her how the Kingdom of Gelu could be so cruel and dark, yet end up being so calm and peaceful mere decades later. Rather than allow it all to get to her and interfere with her mind, she broke free from the constraints of anger and depression and came out a girl who was happy and content with life, regardless of how bad things could get. She was not the type to let things hurt her, far from it, she accepted everything and sugar-coated the bad, while accepting the good open-armed. Although this was difficult on anyone to do, she did it so flawlessly that most consider her the 'optimist' of the Trinity Council. Indeed, her optimism was something characteristic of her.
She is the happy-go-lucky type of person who is always ambitious and excited for new things and experiences. She is always willing to train regardless of how difficult or tedious it may be to her. Furthermore, she is more than willing to go on missions and do small jobs with little pay. After all, someone has to do it. Why not her? She undertakes low-rank missions and jobs without a second thought to it, realizing that as a member of the Trinity Council, the smaller jobs are just as important as the larger ones. She instead undertakes class 5 and class 4 rank missions more than any other, sometimes class 3 rank missions, in order to pay for whatever living arrangements she currently has. That's not to say that she does not take on more difficult missions, however, simply that she sees no need to as she often sends her subordinates on them instead to strengthen them.
She often keeps a little purse with her that is modeled after a fox, with a little furry tail and all. She often keeps most, if not all, of her gold in said wallet and carries it with her everywhere she goes in one of her front pouches. She is constantly weary of thieves and thus keeps all her most important valuables in her front pouches so that she will notice if someone tries to steal from her or pick-pocket her. With that said, she believes the only truly safe place for her valuables is on her person. At the very least, she can defend such things with her life if need be. Otherwise, she would have no such opportunity should she choose to keep her valuables elsewhere. In her home? No way! Someone could easily just walk in and take what they please when she isn't around. She was not so gullible as to trust her valuables in her home.
Crystal is extremely loyal to the Trinity Council, primarily because she holds one of the highest seats of authority among the council. Her loyalty extends to the boundaries of her morality. She is willing to do just about anything for the council if it logically makes sense to her. For example, if her values come into question she will go with her values over her loyalty. She will not kill needlessly for the Trinity Council or do anything else 'dark' or 'sinster' for it, unless it were to prevent something even more dark or sinister. She abstains from such actions or from being put in situations where she must take such actions. After all, she puts her moral values well above her loyalty. However, should her old kingdom or the council be at risk she is more than willing to set aside her values. It is only when the breaking of her values is needless that it becomes a problem for the young elin.
Crystal Kitsune is a master of magic, constantly training and honing her abilities for hand-to-hand or melee combat as well. She is far from a novice in this area and is more than willing to train. After all, she spends the majority of her time training, especially when she is not on missions. She will often train alone but will also do so with a buddy or even a complete stranger. She lives by the saying, "everything is more fun with more people" which might be an odd saying but it is certainly one that proves true when she is with her friends. Crystal is always smiling and appears to always be happy, even when she is killing someone or carrying out a dark or twisted job. She feels that if she is always happy, others may draw upon that happiness and be happy as well. She wishes to comfort those around her on a consistent basis, simply by always smiling.
As an apprentice, Crystal had always been the sort of unenthusiastic kid who liked to watch clouds. She preferred not to get involved in "troublesome" activities, pretending to be busy to avoid responsibility. She also did not like fighting, deeming it, as she did to most things, "bothersome". She was fully aware of this side of her personality. She even named herself "the number one at running away" or "the number one coward". In fact, her most commonly used phrase was always "how bothersome" or "what a drag" when it came down to fulfilling duties or doing her job. She could be quite lazy at times back in her younger years, though in recent years she had come to be much less lazy with the introduction of her many responsibilities and tasks.
Whenever duty may call, Crystal always has a strong moral compass and sense of commitment towards her comrades. Even though, by her own testimony, she lacks bravery, she will sacrifice herself and face almost certain death, for the sake of her friends and/or comrades without a second thought. Because of her raw leadership skill, she was the first member of the Trinity Council. The weight of the decisions she became forced to make as a member of the council and, thus, a part of the council's inner-working parts have caused Crystal to mature rapidly. This was most evident following the death of her master, Amatachi. She vowed to protect and later mentor Amatachi's child, so that the child could grow up to be just like Amatachi. However, she was never able to do so because her old village was invaded and Amatachi was killed in the onslaught.
Crystal's sense of duty and commitment to the future of her squad is also reflected in her willingness to take a life if it interferes with the safety of the council, even in the face of potentially obstructing her values or facing death herself. Crystal has also developed an immense sense of pride as she believes that only someone of high intellect could become the captain of Squad Zero, such as herself. As such, she refuses to die no matter what happens so long as she holds the position of captain, refusing to allow harm to befall her subordinates in her absence. Crystal enjoys playing thinking games which ordinarily only elderly elins enjoy playing. These games include things such as chess or checkers and she is actually quite good at them, as her intellect is much higher than one would imagine.
She has expressed a notably mature and modest interest in marriage and raising a family. She hopes to "marry a regular guy who isn't too ugly and not too handsome. Have two children, first a girl, then a boy. Retire after her daughter is married and her son becomes a successful mage, and spend the rest of her life playing checkers or chess. Then die of old age after her husband."
She is easily motivated by the prospect of food, and becomes highly agitated when somebody calls her "fat", especially considering she is rather far from fat. However, she does not hide her love for food and her near constant hunger is also an annoyance to her fellow friends and comrades, as eating often comes before other necessities such as stealth and teamwork. Food can also make her over-react about silly things, such as who gets the last chip, or when she is not allowed to eat something crunchy and loud even in a mission situation that requires the utmost stealth. Crystal also tends to eat a lot when she's angry, indulging herself greatly. She also eats when she is upset, often eating great amounts of food while sobbing in tears. This is ordinary for her and she often gets over things quickly after she has eaten a good bit of food. Her high metabolism truly works in her favor, allowing her to eat extensive amounts without gaining too much weight.
Crystal has a long-standing friendship with multiple elins throughout the Kingdom of Gelu, choosing to form bonds with many of the elins within the kingdom. She typically only befriends those who see past her quirky nature and oddities and understand her true nature and capabilities. Because of this, Crystal has unwavering faith and loyalty to her comrades and, if necessary, would give her life for them, without much of a second thought, if any. She is definitely the friendly type and will do her best to not anger her comrades, simply blushing and apologizing when someone gets angry with her. She is not the type to argue or lash out at others, instead keeping to herself when she becomes enraged or depressed. She doesn't let her emotions, especially negative ones, affect those around her and will often seclude herself to avoid such things.
As stated by her father and teacher, Crystal greatly lacks confidence in herself and her abilities which often times hinders her actions or even progression in some aspects. However, she easily overcomes such tendencies when the situation calls for it, especially if she has to protect or defend her comrades. With that said, she doesn't ever let her lack of confidence hold her back but instead keeps it in place as a humbling factor.
Crystal acts entirely different around her friends than her general personality would ordinarily reflect. Rather than acting out as a 'goddess-like' figure that carries out justice and judgement, she acts a bit foolish and silly. She will be extremely kind and gentle with her friends, goofing around rather often and thinking nothing of it. For this reason, the majority of her friends do not even realize that she is a member of the Trinity Council, and captain of Squad Zero none the less. She gets along rather well with those that she be-friends, trying to act like a normal, ordinary elin around them in hopes of not arousing suspicions or having them judge her or turn against her.
As far as her comrades are concerned, she acts relatively reserved but harbors strong support and feelings for her subordinates. She will do anything, even risk life and limb, to preserve the safety and happiness of those in her squad. Although she will often be silent, calm and calculated, on the inside she adores and cares for everyone under her wing.
Alignment Information Nation: Kingdom of GeluVillage: Wanderer Job/Trade: Trinity Council Rank: Captain of Squad Zero Alignment: Crystal's alignment is attributable to a 'Chaotic Good' of sorts. She will do anything for the sake of greater good and sustained peace. This includes taking actions that could otherwise be deemed 'evil' or 'wicked' in nature. For example, if a race were to threaten the peace and stability of Sosaria, she would have no hesitance in deciding to wipe out said race. Abilities Information Class: Elder Specialties:
- Swordsmanship (Combat) - 125
- Tactical Weaponry (Combat) - 125
- Elemental (Mana) - 125
- Non Elemental (Mana) - 125
- Martial Arts (Combat) - 50
Stats:
- Strength - 500
- Speed - 1500
- Reflexes - 1000
- Stamina - 400
- Mana - 600
- Control - 500
Combat Specialization: Crystal is a weaponry specialist that has mastered the usage of swords along with most tactical weaponry such as wires and explosives. That's not to say she's useless without weapons, however, as she has honed her hand to hand combat skills over the years and it has resulted in her becoming a highly skilled martial artist. She possesses a high control capability that allows her to make use of weapons with innate mana present, though she lacks much mana herself. She is also able to make use of gauntlets and other fist-based weapons. With a series of punches and kicks, she is able to deal sufficient damage to any foe willing to engage her in close quarters combat. Magical Specialization: Crystal lacks an abundance of mana compared to others of her skill class and thus is widely considered 'inept' at magic. Despite this, if she is able to get her hands on an external mana supply, she possesses a masterful potential when it comes to controlling said mana. Furthermore, she has mastered the use of elemental magic, allowing her to utilize what little mana she possesses for a variety of magical techniques, initiated by incantations. Her elements include Lightning, Wind, Earth and Metal. She is also able to channel elemental magic through her weaponry without the need for incantations for class 2 and below spells. Techniques: - Class 4:
Name: Magical Art: Sword Seeking Wires Class: 4 Type: Mana Sub-Type: Supplementary Specialties: - Elemental [Metal] - Tactical Weaponry Availability: Open Requirements: - 300 Control [Stat] - Metal [Element] Description: The user will channel a moderate amount of mana through their finger tips, molding it at the tips of each finger into a string of metal. These strings of metal are attached to their finger tips and can be manipulated freely due to the consistency of mana throughout the entirety of the wires. Once the wire is created, it can be lengthened and extended to attach to a sword or other bladed weapon at the bottom of the hilt. This allows for ranged control of the sword, redirection of thrown bladed weapons and opens the door for other combos, primarily with the element of lightning. The range of this technique is limited to the user's control stat divided by 10 in meters. What this means is that if the user's control stat is 200, they can extend the wire up to 20 meters away. The strength of the wire is determined by the mana stat of the user. If the user's mana stat is 400, for example, then their wire will have a strength stat of 400, allowing it to lift whatever weight that stat permits. Training: 350 words Cost: 30 mana [4 Wires]
Name: Magical Art: Electric Wire Discharge Class: 4 Type: Mana Sub-Type: Offensive Specialties: - Elemental [Lightning] Availability: Open Requirements: - Lightning [Element] - 100 Control [Stat] Description: The user, after initiating Magical Art: Sword Seeking Wires, will discharge small amounts of electricity from their finger tips, into the wires attached to their finger tips. This flow of electricity will follow through the wire all the way to the weapon that it is attached to, charging the weapon electrically along with the wire itself. After this technique is initiated, it electrifies the wire and the weapon attached to the wire for three posts. Anything that comes into contact with the wire or the weapon attached to it will be paralyzed physically for the post that they are touched by it, unable to so much as speak. Training: 300 words Cost: 30 mana
Name: Noble Style: Body Piercing Sword Class: 4 Type: Combat Sub-Type: Offensive Specialties: - Swordsmanship Availability: Closed Requirements: - Sword of Nobility Description: This technique is used in conjunction with the Sword of Nobility. Using a combination of their own physical strength along with the control they possess over the sword, the user is able to throw the sword like a spear at their opponent. The sword itself, upon release, will fly at its target at the speed of the users strength stat plus their control stat, added together. This effectively increases the speed of the Sword of Nobility, which ordinarily moves at the speed of just the user's control stat. This speed is maintained until it changes direction, at which point it will slow down to the speed of the user's control stat once more. However, this can still be useful if the opponent is not aware of the sword's ability to be manipulated through the air. Training: 350 words Cost: 20 stamina + 10 mana [2 Throws]
Name: Magical Art: Wind Palm Class: 4 Type: Mana Sub-Type: Supplementary Specialties: - Elemental [Wind] Availability: Open Requirements: - Wind [Element] - 75 Control [Stat] Description: The user will initiate this technique by firm slamming their palms together, before reciting the short incantation "Ventum Dextra". Upon performing the incantation, the user will either extend one or both hands to release a powerful gale of wind from the user's palms. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons or other weapons that have been thrown. Their speed, power, and ability to wound or even kill are all increased greatly, depending on the mana stat of the user. For example, if the weapon is moving at a speed of 800 and the user's mana stat is 500, then the new speed of the projectile weapon(s) will be 1300 total. Training: 250 words Cost: 30 mana
Name: Magical Art: Dispersing Wind Class: 4 Type: Mana Sub-Type: Offensive Specialties: - Elemental [Wind] Availability: Open Requirements: - Wind [Element] - 50 Control [Stat] Description: The user will utter the extremely short and simple incantation of "Dispello" before releasing a strong gale of wind from their body in all directions. This gale of wind will force all substances in the air such as mist, smog or smoke further away to almost thirty meters, clearing the area for combat. This is near instantaneous and can even be used to disrupt airflow to affect other techniques. Training: 250 words Cost: 30 mana
- Class 3:
Name: Noble Style: Wind Cutter Class: 3 Type: Combat Sub-Type: Defensive Specialties: - Swordsmanship - Elemental [Wind] Availability: By Request Requirements: - Wind [Element] - 400 Control [Stat] Description: The user will channel mana through a bladed weapon that they are currently wielding, or in control of, and use it to slice through an incoming wind attack head on. As the blade comes into contact with the wind, the user will disperse their mana from the blade to flow into the wind-based attack, taking control of it and redirecting it to the sides while simultaneously cutting it down the center. This technique is effective against the wind attacks of anyone with a lower control stat than the user. Training: 400 words Cost: 30 stamina + 20 mana
Name: Magical Art: Breaking Wind Assault Class: 3 Type: Mana Sub-Type: Offensive Specialties: - Swordsmanship - Elemental [Wind] Availability: Open Requirements: - Wind [Element] - 100 Control [Stat] Description: The user will initiate this technique simply by uttering the incantation "Ventus Impetum". As soon as those two words are uttered, the user's mana will be exerted from their body and take the form of a powerful gust of wind. This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior mage, it has enough destructive power to knock down a large tree, should the user be at least a Master. The wind from the squall can blow away all things in the user's line of sight if the user is a Grandmaster or higher. Regardless of the class of the user, the mana materializes as pure oxygen, making it highly combustible. Should it touch a spark or open flame, the entire wind will become ignited in an instant, effectively and dramatically increasing the area of effect of a fire technique. Training: 400 words Cost: 50 mana
Name: Magical Art: Wind God Attraction Class: 3 Type: Mana Sub-Type: Supplementary Specialties: - Elemental [Wind] Availability: Open Requirements: - Wind [Element] - 500 Control [Stat] Description: This technique requires that the opponent be within ten meters of the user. The user will clap their hands together before chanting the incantation "Ventus Deus Adtractus". Once the incantation is utter, the user will pull their hands far apart, releasing their mana into the air around their opponent. This mana will manifest itself almost instantaneously as wind, circling around the user's opponent at a great speed, sucking in all surrounding projectiles. This technique can be useful if there are multiple projectiles in the air around their opponent, as this technique will draw in all of said projectiles aimed at the opponent. The opponent is able to escape this technique but at a slower speed due to the pulling force imposed on them. This technique lowers their speed by 100 points while increase the speed of everything moving towards it by 100 points. Training: 450 words Cost: 55 mana
- Class 2:
Name: Magical Art: Wind Blade Dance Class: 2 Type: Mana Sub-Type: Offensive Specialties: - Elemental [Wind] Availability: By Request Requirements: - 600 Control [Stat] - Wind [Element] Description: The user will initiate this technique through a simple incantation and a snap of their fingers. After uttering "Ventus Gladio", the user will snap their fingers, releasing a massive amount of mana into the surrounding air. This mana will then take control of the air around the user, forming it into extremely sharp blades of wind that can slice through surrounding beings with ease. This technique has a limited range of three feet, often requiring that the user take a close-quarters attack before initiating it. These winds will slice up almost anything within range for a single post except for the user, leaving the user unscathed. This technique can not slice through class 1 light armor, class 2 or higher moderate armor, or class 3 or higher heavy armor. It is also unable to slice through metal weapons but will repel projectile weaponry. It can slice through materials such as wood and stone, however. Training: 700 words Cost: 150 mana
Name: Magical Art: Electrical Field Class: 2 Type: Mana Sub-Type: Hybrid Specialties: - Elemental [Lightning] Availability: By Request Requirements: - Lightning [Element] - 600 Control [Stat] Description: The user will utter the incantation "Electrica Agri" before snapping their fingers to initiate the technique. Once initiated, the user will disperse mana all around them for four meters. This mana will manifest itself as a powerful field of electricity surrounding the user entirely. Anything caught within the range of this electricity will be completely paralyzed for two posts, including mentally. Training: 650 words Cost: 120 mana
- Class 1:
Name: Elini Art: Carnivorous Fox Transformation Class: 1 Type: Mana Sub-Type: Supplementary Specialties: - Non Elemental Availability: By Request Requirements: - Elin [Race] - 500 Control [Stat] - 400 Mana [Stat] Description: https://i.imgur.com/EF7oAlJ.png This technique is activated by a simple incantation. By uttering "Elini Sollertia Carnivorae Vulpes Mutatio" Crystal will activate the transformation, with no need for any movement beyond the movement of her lips. Her hair will recede into her head until it looks almost like fur before green fur will expand to cover her entire body, making her look extremely fox-like in appearance. She will then proceed to emit a mass amount of green colored mana, said mana solidifying at the ends of her finger tips and toes to form claws. Her mouse will expand to become much larger, allowing her to go as far as bite off the head of her opponent. Her eyes and mouse will glow a brilliant red hue.
In this form, Crystal is granted a massive boost to her physical attributes. However, when in this form she only able to perform "Fox Style" techniques. In this form her mental state becomes highly dependent on her fox instincts, causing her to become agitated at the slightest provocation and attack the source. While in this form, her speed and strength are increased by her mana stat initially. However, while in this form she becomes able to feed off of the mana of anything or anyone that she bites. A brief bite will absorb 50 mana points from the person, adding it temporarily to her mana point total and her mana stat for the remainder that she is in this form. If she sinks her teeth into something or someone for a prolonged amount of time, she will absorb their mana at a rate of 50 points per post. Training: 1200 words Cost: 200 mana to activate, 40 mana per post to maintain.
Inventory: - Sword of Nobility:
Name: Sword of Nobility x1 Type: Sword Specialties:Â Swordsmanship - 125 Appearance:Â Class: Legendary Special Abilities: The Sword of Nobility has two key abilities that make it extremely deadly in combat. These two abilities include replication and levitation of the sword(s). The sword itself is imbued with a near limitless supply of mana by the True Sosarian known as Peace. This supply of mana can be used to multiply the sword numerous times in the midst of combat as well as control and manipulate it through the air. The number of swords one can control is limited to their Control stat, however, which is one sword for every 100 stat points. Thus, if one has 800 Control then they can manage to replicate the sword seven times and control all eight blades. The speed in which the sword moves through the air is limited to the exact control stat of the wielder and the distance it can go away from the user, i.e. the range, is limited to 1/20th of the wielder's Control stat in feet. The key weakness to this sword is that if the original is damaged, every replica currently in use as well as those created there after will be damaged. Origin: The last True Sosarian, other than the four leaders, had fallen at the feet of Death. Death had led an army of the last remaining Fallen Sosarians (other than the leaders) against the True Sosarians and had succeeded in decimating the entire army of the True Sosarians. Even Death, the most powerful and skilled of the Fallen, knew that he could not defeat the four great leaders of the True Sosarians. Thus he retreated for the time being to make plans with the other leaders of the Fallen. In this time, the True Sosarians realized what would happen and were prepared to make a final world-changing decision. Peace used her massive supply of mana to create a set of weapons deemed 'The 6 Arms of Truth'. Each one possessed mighty power and abilities that far exceeded that of what any other race, outside of the Great Sosarians, could imagine. The 6 Arms of Truth were cast all across the lands of Sosaria for any race to take, hoping that one day when the Fallen would attempt to conquer Sosaria that the other races would have the power to fight back. For if the True Sosarians could not have Sosaria, they would not allow it to be trampled by the Fallen. Materials used: This sword is comprised primarily of valorite reinforced with the mana of Peace, granting it superior durability to your standard valorite sword, which is already extremely durable. It is sharpened to a very fine extent, allowing it to slice through most materials with ease. Requirements: The Sword of Nobility requires a Control stat of at least 500 in order to wield. If someone with a Control stat less than 500 attempts to wield the Sword of Nobility, or a clone of the sword, it will absorb their entire supply of mana. Availability: There is only one Sword of Nobility in the land of Sosaria and may only be acquired through a special event or instance initiated by a member of staff. Total Price: Priceless
- Explosives:
Name: Explosive Pouch x20 Type: Disposable | Explosive Specialties:Â - Tactical Weaponry Appearance:Â The pouch itself is a small little pouched filled with an explosive substance. The pouch as two little angry eyes drawn on it and is attached to a small hook that allows it to be attached to projectile weaponry and other weapons, items and things. Class: 4 Special Abilities: This small pouch is filled with a highly explosive substance that, upon hitting the ground with great force, or coming into contact with fire, will detonate in a small explosion possessing great force and power. The range of the explosion is a mere three feet, however, anything caught within that three feet is heavily damaged. Exposed flesh is burned off to the bone and any cloth or leather material is reduced to tattered bits. Origin: These specific types of explosive pouches are a generic tactical weapon utilized by the covert operations division of the Gelu military for decades. Crystal has retained a decent amount of them from her days in the Gelu military, hoping to one day make good use of them. Materials used: The pouch itself is made of a feeble cloth, while the substance found inside is ground up fire rubies. The hook is made of irite. Requirements: This item requires a Tactical Weaponry specialization of at least 50 to own and use properly. Availability: These explosive pouches are extremely common in the Kingdom of Gelu and among those who come from the kingdom. Total Price: 250G per 5 [1000 Gold Total] Name: Smoke Bomb x10 Type: Disposable | Explosive Specialties:Â - Tactical Weaponry Appearance:Â The smoke bomb takes on the appearance of a small cannister-like object with a cap at the top. Upon removal of the cap, the contents will instantly be released and flood the air in a matter of seconds. Class: 5 Special Abilities: These smoke bombs are small canisters filled with highly compressed, thick smoke that can be released by popping off the cap and tossing it. As soon as it collides with the ground, or anything else, it will release a thick smoke that fills the area within seconds. Without a special ability, like Crystal's Eye of a Hawk ability, it is nearly impossible to so much as see the shadow of a person through this smoke. The smoke will fill a 15 meter radius around the impact location of the canister, blocking the vision of anyone caught within this radius. Origin: These smoke bombs are yet another tactical weapon that Crystal has retained from her days in the Kingdom of Gelu's covert operations unit. She has retained a good number of them for later use. Materials used: The canister is comprised of a sturdy dull irite material that is easily pierced or punctured but holds up somewhat well from blunt trauma. Requirements: This item requires a Tactical Weaponry specialization of at least 25 to own and use properly. Availability: These smoke bombs are extremely common in the Kingdom of Gelu and among those who come from the kingdom. Total Price: 50G Each [500 Gold Total]
- Nature's Nectar:
Name: Nature's Nectar Type: Mana Potion Class: 1 Doses: 10 Effects: The abilities of Nature's Nectar require an entire dose be consumed in order for the effects to show. After consuming one dose, the user's mana stat will be increased by 100 for 15 posts. Should the user consume two doses, their mana stat will increase by 200 for 10 posts. Should the user consume three doses, their mana stat will increase by 400 for 5 posts. Multiple doses must be consumed in the initial post. More doses will have no effect afterwards. Side Effects: Although not intended, when the effects of Nature's Nectar wear off, the user will lose consciousness immediately from the strain it puts on the body and soul. Origin: Since the beginning of the Elin race, they have always lacked a high mana capacity and thus were left in the dust of the magical revolution that ensnared the world of Sosaria. However, they have always had a close connection with nature itself and discovered that nature was filled with very potent mana. After discovering this, the Elin race harvested said mana from plant life and infused it into a jug of water. When consumed, this water dramatically increased the mana and mana capacity of the consumer. However, it was found to only work among the Elin race because other races lacked a deep enough connection with nature. Requirements: - Must be an Elin [Race] - 500+ Control [Stat] Total Cost: 1500G
Companions: Gold: 11,000 Gold EXP: 80,000 EXP Points:
- Stat Points: 0
- Spec Points: 0
Life Information
- Planned Parenthood:
A couple had recently gotten married. Rebecca Collins and Cain Sworn. After marriage, naturally, Rebecca's last name was changed to Sworn as well. They purchased a home soon after and got settled in. With Cain being a top professor at one of the greatest magical arts schools in the country, they were easily able to afford the home. They lived happily at first, spending the first few months together in their new home. Things were not so great for long, however, as Rebecca discovered that she was pregnant with Cain's daughter, Crystal.
"Damn it, Cain! This is my body!" Rebecca shouted at her husband, a scowl on her face at the grand suggestion that she should follow through with the birth whether she wanted a daughter or not. "This isn't just about your body, that baby inside of you is my daughter! I have just as much a say in this as you do!" Cain retorted, his own faced etched with a mixture of grief and anger. "I'm killing this thing inside of me, whether you want me to or not!" she shouted, instantly grabbing a knife from the drawer to her left. "Stop, Rebecca!" Cain shouted as he lunged towards her. She was willing to risk her own life just to ensure that she did not give birth to Crystal.
She failed, however. Cain reached her in time, grasping her hand that held the knife and holding it firmly to the side, using his free hand to thrust against her forehead, gripping it tightly. "You won't kill your daughter... You won't..." he muttered, channeling mana into her brain, manipulating the core components of her brain and thus inducing artificial thoughts of his own creation. He was a master illusionist, not to be compared with any other. With a simple touch to her forehead he had forced her brain to do a complete one-eighty. She dropped the knife and dropped to her knees, shaking and sobbing. "What... What was I about to do...?" she muttered, Cain closing his eyes with a frown on his face. "Nothing, dear..."
Cain, although stricken with grief, was slightly relieved that he could sleep soundly at night without having to worry about his daughter dying. He had tricked Rebecca into loving her daughter unconditionally, though he was unsure of how long this illusion on her brain would last. For the rest of the months leading up to Crystal's birth, everything seemed calm and content enough. The two acted as if everything was fine, as if nothing had happened, and as if nothing would happen. Whether or not Cain realized his illusion would eventually wear off is unknown... But what is known, is that he cherished every moment he had left with his wife.
- The Birth of a Fox:
The pain of child birth was great and incomprehensible. Loud, ear piercing screams echoed throughout the bedroom as one of the most skilled masters of chivalry came to the home to deliver the baby. "What... What the fuck is going on?!" Rebecca screamed, grunting in pain as she struggled to give birth to the child she never wanted. She was returning from her illusion, unsure of what had happened. In the midst of child birth, she had neither time nor ability to think it through. She simply did what the monk instructed her to. "Push, Rebecca!" the monk instructed, using chivalry to numb the pain and assist the birthing process.
After a long, exasperating period of time the deed was done. Crystal was born and both Rebecca and Cain had a newborn daughter. Rebecca suffered minor injuries from the birthing process but they were healed rather easily by the monk. "Crystal..." Cain murmured, his voice cracking lightly as he had realized during the birthing process that his wife was no longer under his illusion. "Doesn't... Doesn't that sound nice, Rebecca?" he spoke with tears streaming down his face. Rebecca was completely silent, not uttering a word. It remained this way for several days until she disappeared. Cain did not search for her nor did he alert the authorities that his wife had gone missing. He knew good and well what had happened. She had left of her own accord, after all.
- Toddler Days:
Even at the age of one year old, she was still extremely quiet and silent throughout her days, spending most of her time sleeping every chance she had to do so. Even though a full year had passed, not much had changed in her life other than the fact that she was slightly larger and growing more and more. She was now a slightly chubby baby and seemed as though she could not get any larger in terms of her general size. However, this would only stay like this for so long. Crystal would always play around with her rattle and toys that her father provided her with, swinging them around and sometimes using them as weapons.
That is, when she was actually awake. As previously stated, the young Crystal Kitsune hardly spent much time at all actually awake. It was only when she had completely restored her energy through sleeping that she actually got up and played. She got along well with the other babies and would often befriend anyone who was willing to get close to her. At least, that was the way it seemed as she was still too young to talk, especially fluently.
"Awwwe! I'm so proud of you, Kit!" Cain congratulated his young daughter as he watched the two year old Crystal waddle across the room at a brisk pace, monitoring the young baby's stance and stature as to be there for her if she should fall or stumble. "Come, Yuki! Look!" Cain shouted from across the home to his current girlfriend of the time, whom rushed to the room, a grin spreading across her usually serious face as she caught a glimpse of the little two year old elin waddling right before she fell onto her hands and knees.
"That's incredible! It's so natural to her!" she said, obviously surprised that she was able to simply walk so abruptly and yet do it so well. They rejoiced as they admired Cain's daughter's newly found ability. Though it was such a simple thing to walk, they were more than proud of the young elin and celebrated that night. Crystal was more than happy to participate in the celebration as it meant she could drink juice and have fun with her father and his girlfriend, whom she was growing quite fond of. She was quite intelligent for a two year old, after all. Already learning that familial relationships were vital to one's upbringing.
This was not the only accomplishment that came almost naturally to Crystal at the age of two, however, as a few months later she uttered her first words. These words were so simple yet an astounding display of her intelligence as a baby. "Where... mama...?" she would utter the words in the broken language of a toddler, asking such a simple question to her father, whom felt tears trickle down his cheeks. It was not as if it could be helped. Rebecca had wanted nothing to do with her daughter, it was simply how things were, but it still caused Cain to despair whenever he was forced to think about it. Despair over his motherless daughter. Despair over the disappearance of his wife. Despair over so many things...
Cain finally stood up and went and got Yuki, bringing her to the room rather quickly. "Mama!" Crystal would shout repeatedly until she was lifted up into the air, cradled in Yuki's arms. She would continue to squeal the word she had just recently learned to the woman that she believed to be her mother, unknowing of how happy hearing the word made her father's girlfriend; as well as unknowing of her actual mother, or her location. Although she had just learned to speak, she was already tossing the word around the more she grew, knowing exactly what mama meant and using it accordingly to address Yuki whenever she needed her.
At the age of three she was learning more and more how to speak, now having learned how to say papa and other mundane words in order to illustrate to her parents more efficiently what she needed and wanted and when. It made life on her parents much easier now that, rather than crying, she would simply tell them what she needed or wanted. It was a simple system and one that usually came later in an elin's years.
It was extraordinary that her ability to communicate was advancing so rapidly and quickly that she was able to hold small conversations with her parents and others. At this point in time, most of her 'playmates' were unable to speak all too well or even know what they were really saying, even if they could speak, so she found herself a little lonely at this point in time as her intelligence had proceeded to pass her playmates'. She was no longer on equal footing with them and it was a lonely life to be so far above those around you.
- Brother and Sorrow:
When Crystal was around seven years of age, her father Cain's girlfriend had already left them on their own for another man. Crystal, although missing her, had already learned that Yuki was not her real mother and that her real mother was somewhere out in the world. Ever since learning of this detail about her mother, she had decided that one day she would journey and wander across the land of Sosaria in search of her real mother... She did not have the full details regarding her mother or her mother's reason for disappearing but she was determined to one day find her and ask her everything that was on her mind.
One day Crystal was playing around with a sword that her father had given her when she was approached by her father, whom bore some news. "Kit...?" he said, waiting for his daughter to reply. The young elin fiddled with her sword a little more before turning to glance at her father, blinking in surprise as he was usually out doing jobs at around that time. "Yes, father?" she said rather politely, looking back to the weapon in her grasp. Cain paused for a brief moment before approaching his daughter slowly, sighing a little. "Your mother has gotten in touch with me... You have a brother." he told her somewhat bluntly. Crystal's eyes suddenly widened with surprise, not only at the fact that she had a new brother but because her mother had contacted them. This was invaluable news to her.
Crystal suddenly came to a standing position, resheathing her sword in the holster that dangled from her right side. "Where's mom?" she questioned her father, turning to look at him with a slight hint of excitement tugging at her facial expression. Cain sighed as he probed his mind for where she would probably be. "Well..." he said, looking away for a moment. He quickly recited the address of the place she was currently residing without thinking, before pausing. "But you shouldn't-..." he broke off as he turned his attention back to where Crystal was just standing, only to find that she had disappeared already. Cain sighed and scratched the back of his head, looking up towards the roof of his home. "That girl, I swear... I hope she'll be okay..." he whispered.
Crystal shot down the street at lightning speed, running as quickly as she could towards the address that her father had given her, hoping and praying that she would make it in time to meet her real mother. The young elin brushed past the people in the streets, hearing them grumble and yell over the sound of the pittering and pattering of her feet meeting the ground. 'I must... make it in time... she thought to herself, looking ahead as she saw the residence that matched the address her father had given her. Crystal started to speed up, running even faster as her sense of excitement took over her mind, pushing out her sense of exhaustion.
Crystal did not even so much as knock as she burst through the door, swinging it open and barging into the home of what was supposed to be her true mother. What caught her eye was something truly disturbing. Crystal's hand instinctively drew her weapon from its sheath, readily raising it in front of her as she got into the proper form for combat. Although she was only seven years of age, she had been training most of her short life in the art of swordsmanship. She would be able to, at the least, hold off what she saw. The winged beasts that had torn her mother's body to shreds. By her side was what appeared to be another winged beast, though it was evident that he too had fallen victim to the winged beasts that loomed over them. In her mother's arms was a baby boy, crying and wailing for help as one of the winged beasts approached him.
"Get away from him!" Crystal would scream at the top of her voice, the winged beast flinching as his eyes darted to focus and hone in on the young girl. "You... are... elin?" he spoke in broken Sosarian, his voice a bit high pitched and piercing. "I have... no purpose... in kill you. I no kill." he uttered, his blue eyes charismatic yet disturbing. "I don't care!" Crystal yelled, stepping forward. "That's... that's my brother!" she shouted at the top of her lungs before lunging at the winged being, catching the beast off guard as she ran him through where his heart should be with her sword. The beast coughed up blood as she slid her sword out of his chest cavity, letting his corpse fall to the ground. The other winged beast screeched a high pitched noise which brought Crystal to her knees.
"Kill!" the angel would screech as it slowly approached Crystal. "Kill! Kill! Death!" it screamed as it came upon her. Crystal looked up at the being, covering her ears in an attempt to muffle the noise. The beast brought back its clawed hand and prepared to slice through Crystal's jugular but suddenly froze, unable to move. "... Angels..." a new comer muttered, Cain. "Vicious. Violent. Powerful." he sighed, entering the room with tears streaming down each of his cheeks as he laid eyes on the bloody mess before him. "Highly susceptible to illusions..." he whispered, as he leaned down and picked up the baby boy. "S-s-sabo..." Crystal's mother muttered, clearly still alive but barely. She groaned one last time before finally reaching the end of her life.
"Sabo..." Cain whispered. "Everything will be okay." he told the baby as he approached Crystal and helped her to her feet. "Let's... go home, Kit." he told her in a calm, gentle voice. Although they returned home and despite everything that happened, Crystal did not cry and did not shed a single tear over the event. However, when she learned that her mother had been killed for having a child, Sabo, with an angel, she slowly but surely grew a hatred for her brother.
- Magic Training:
Upon reaching the age of ten, Crystal had begun training in the magical arts, primarily involving the elements. She started out with the element of wind, learning it and how to use it from her father, Cain. He was her master and the one who trained her in the magical arts for several years. After all, it was something that was passed down through the family for generations. Mastery over elemental magic was a trait of the Kitsune family that involved intense training and practice.
"Nicely done, Crystal!" Cain praised his daughter as she reduced several training dummies to shreds with her mastery over wind magic. He was honestly astounded at how quickly she had mastered the Magical Art: Blade of Wind. It was a high level magical technique that even the most skilled of the Kitsune family had trouble learning. "Did I do good, father?" she asked, a grin etched across her face as she looked to her father for more praise. "You did wonderful, dear!" he told her, offering more praise without a moment of hesitation. Although he did not want her to get too cocky, he could not simply lie to her and downplay her achievements. She was truly skilled and it was important to let her know that she was improving at an astonishing rate.
Soon enough, Cain began to teach Crystal the element of lightning, showing her how to mold and transform her mana into the element and how to properly utilize in combat. Within a mere few days of training she became capable of utilizing the element and after several weeks she was even able to paralyze Cain with her magic. They would spar from time to time and it was getting to the point where Crystal was not only able to hold her own against her father but, at times, was even able to best him in magical arts.
After several years, when Crystal finally reached the age of thirteen, Cain decided that she was ready to learn an advanced element and knew exactly which one fit her best. Due to her combat prowess and expert abilities in swordsmanship, he taught her the element that had been passed down the Kitsune family for centuries. The element of metal. It took her two years to finally master the element, easily incorporating it into her combat style and using it to mold and manipulate her weaponry as she fought. Now fifteen years old, she was already a master of elemental magic and was widely considered a master of the magical arts.
- Military & Trinity Council:
By the time Crystal had reached the age of eighteen, the Kingdom of Gelu offered her an invitation to join the military as a special operative, in charge of covert operations. She accepted the offer and went off to travel the land of Sosaria, taking on covert missions and jobs as a part of her occupation. While in the special operations unit of the Kingdom of Gelu, she picked up many types of weaponry as well as many skills and specialties that she did not previously possess. After several years of working with the Gelu military, she was proposed as the first member to join the Trinity Council. She was quickly accepted and became the captain of squad zero. Family:
- Father - Cain Kitsune [NPC - Alive]
- Mother - Rebecca Sworn [NPC - Deceased]
- Half-Brother - Sabo Sworn [Player - Alive]
Friends:
- Zevas - Comrade [Player - Alive]
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