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| Solarion's Character Sheet | |
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Solarion
Posts : 34 Join date : 2014-11-15
Character sheet Gold: 10,100 Class: Expert EXP: 6000
| Subject: Solarion's Character Sheet Sat Nov 15, 2014 8:47 pm | |
| Personal Information Name: Solarion Abella Age: 27 Gender: Female Race: Elin Personality: - Spoiler:
When one is born into such a legacy as Solarion was, she was raised to be greater than anyone else and she took this in her stride. A mocking inflection pierces her voice and she finds it difficult to actually like anyone unless they are either very much like herself and can prove they are worth it or they are extremely submissive, bowing down to her whims and her commands.
Now usually one would expect some kind of inner core, a little squishy bit deep within the heart and conscious that would make her friendly with people and happy and cute and no, there is nothing like that with Solarion. Deep within she is conceited and cruel, not above using tricks and falsehoods to get what she wants, acting cutesy and sweet, buttering people up to get them to drop their guard, to assign a judgement to her character before she strikes out ruthlessly, tearing her foes open and scorching the remains.
She does not believe in mercy, nor does she believe in justice. A person should make their own way in life, crushing those who oppose their ideals and aiding those that follow. One is never naturally a leader, one makes their way there by virtue of strength, of character and those of lesser rapport are driven under, ground under the wheels of progress until they too can prove themselves worthy of being a leader. Justice is a sorry excuse for those too scared to progress to protect the people that make progress happen with their own blood, sweat and tears, beaten out of them by those stronger. Solarion does not like 'Justice'.
Alignment Information Nation: Pratia Village: Arboras Job/Trade: Mage Rank: Graduated Fire Mage Alignment: Lawful Evil Abilities Information Class: Expert Specialties: Elemental Magic - 125 Swordsmanship - 100 Staff Fighting - 125 Stats:
- Strength - 500
- Speed - 150
- Reflexes - 200
- Stamina - 400
- Mana - 900
- Control - 800
Combat Specialization: - Spoiler:
Now despite being a little itty bitty Elin and built like a series of sticks put together with string and prayers, Solarion wields greatswords as her main close combat weapon. Although she usually goes for lighter greatswords with thin blades in order for her to use them mainly one handed so that she can cast magic at the same time. With these weapons she focuses more on a counter attack style, dodging around attacks with her tiny form and punishing attacks with the weight and power of the weapon that she wields.
Due to her height however she generally has to get into very close combat to make the most out of her own body. This means that she is generally found lashing out with the pommel or guard of the weapon to target weak points, going for knees or crotches or stomachs, hitting weak areas to bring down larger foes before crushing them with the blade of the greatsword that she is wielding Magical Specialization: - Spoiler:
Now due to her elemental affinities, limited compared to a normal person but still strong enough that she has to diversify what she is doing with each element. Her only basic element is Fire, something that she has trained with since a young age. With Fire she focuses heavily on offensive attacks, anything that appears as though it could be a defense or something to aid Solarion or another will inevitably hold some kind offensive setting or function. Be it creating a shield that burns or explodes or a tripwire that not only alerts Solar but burns deep into the legs of a foe.
Her second element is Nature, something she was actually born with due to her unique heritage. With this she focuses on traps and modifying the terrain through the creation of deadly flowers or trees that dissolve or puncture through foes. Due to Nature not being a powerful offensive base she has actually modified her Nature element to allow her to create mutated plants with extremely dangerous properties such as acidic sap, poisonous spores or pollen or even the ability to create highly flammable gas.
With both of these magics she focuses her power through a magical locus, an object that allows her to manifest her power. This can be anything from a staff to a symbol emblem or even a sword as long as it has been properly prepared beforehand, daubed with the correct symbols of her belief and instilled with her intent. Techniques: - Fire - Class 4:
Name: Hellfire Shroud Class: Class 4 Type: Mana Sub-Type: Offensive/Defensive Specialties: Elemental - 50 Availability: Open Requirements: Elemental - 50 Control - 300 Fire Element Description: The user of this technique focuses their mana around them in a circle around one foot away and around them before the mana erupts into flame. The flame surrounding the user protects them from minor non elemental attacks of a class lower than the class of this technique and deals moderate burns to anyone attempting to use martial arts on the user unless their hands are coated in some form of mana. Training: 300 Cost: 30 Mana, plus another 10 every post it is left active.
- Fire - Class 3:
Name: Fireball Class: Class 3 Type: Mana Sub-Type: Offensive Specialties: Elemental - 75 Availability: Open Requirements: Elemental - 75 Control - 500 Fire Element Description: A more powerful version of flare, the user focuses a large ball of fire into their hand or in front of them, condensing it into the size of a baseball before launching it forwards at a speed equal to the user's control. Upon the ball striking a solid object or an opponent it detonates into flame with a radius equal to the user's control divided by twenty and deals heavy to very heavy burns depending on how close to the center the victim is. Training: 450 Cost: 50 Mana
- Fire - Class 2:
Name: Burning Trail Class: Class 2 Type: Mana Sub-Type: Supplementary Specialties: Elemental - 100 Availability: Closed Requirements: Elemental - 100 Control - 650 Fire Element Description: A technique that Solarion uses to mitigate the low speed that she happens to have. It starts off with a line of fire that moves at speeds equal to triple her control but only deals very, very light burns if touched and extend out her control divided by ten meters. Once set she can move along these lines at speeds equal to her control, the flames bursting under her feet to accelerate her forwards at a higher speed. This only allows her to move in straight lines however. Training: 625 Cost: 30 Mana per path, 50 mana per movement.
Name: Scouring Translocation Class: Class 2 Type: Mana Sub-Type: Supplementary/Offensive Specialties: Elemental - 100 Availability: Closed Requirements: Elemental - 100 Control - 800 Fire Element Burning Trail Source of fire nearby Description: A more powerful variant of Burning Trail that requires somewhere within control divided by ten meters to be burning allows Solarion to engulf herself in flames and translocate herself through another source of fire, moving ludicrously fast and using the shroud of fire to cover said movements and appearing to teleport due to it. Every usage of this allows Solarion a one time movement to a piece of fire at a speed equal to three times her control stat. When she teleports however there is a large burst of fire with a radius of her control divided by one hundred meters that deals moderate to heavy burns depending on how close the victim is to her egress point. (The post this is used, other than the burst of fire,Solarion cannot attack.) Training: 700 Cost: 120 Mana per teleportation.
- Nature - Class 3:
Name: Tempestua Erus Class: Class 3 Type: Mana Sub-Type: Offensive Specialties: Elemental - 125 Availability: Closed Requirements: Elemental - 125 Control - 500 Nature Element Description: A seed created through magic, focused into the earth and then brought to life, causing a massive tree to erupt from the ground behind the user, four meters wide and fifteen tall, branches coated in leaves. The leaves of this tree are a light blue colouration and the branches bear an odd type of fruit, appearing like an apple but of the same blue colour. These apples, after an amount of posts equal to the Class of this spell explode, sending down a rain of spores in an area equal to the user's control divided by five that are a highly potent toxin. This toxin causes anyone without an anti-toxin or the Nature Element to rapidly lose stamina depending on the Class of this technique. If they lose more than half of their current stamina while under the effects of this toxin (Count is reset by leaving the pollen field for three posts straight) then they fall unconscious. Class 5 - 10 Class 4 - 15 Class 3 - 20 Class 2 - 25 Class 1 - 30 Training: 500 Cost:50 Mana to activate at first, 50 mana to detonate apples.
Name: Erudites Limitatem Class: Class 3 Type: Mana Sub-Type: Offensive/Supplementary Specialties: Elemental - 125 Availability: Closed Requirements: Elemental - 125 Control - 800 Nature Element Forest surroundings Description: This technique cannot be used on its own, there must already be tree and plant life around the user before this can be used. When activated however the plant life and trees become wickedly barbed and sharp, vines stretching down to ensnare anyone unwelcome in this forest (Those without Nature Element and animals, Elin count this technique as 1 class weaker). What this manifests as is that one has to move slowly to avoid the vines or else they will suffer extremely heavy wounds. The maximum speed one can move at is equal to the user's control multiplied by the class of this spell. Training: 500 Cost: 50 mana to activate, must be refreshed every three posts.
- Nature - Class 2:
Name: Great Life Upheaval Class: Class 2 Type: Mana Sub-Type: Supplementary Specialties: Elemental - 125 Availability: Closed Requirements: Elemental - 125 Control - 800 Mana - 800 Nature Element Description: A massively powerful technique of Solarion's to utilise when she is not within her natural habitat. She saturates the land around her in a vast amount of mana before letting out a loud wail and throwing her hands upwards, densely packed trees erupting from the earth. Each of these trees is between ten and thirty meters tall and patchy sunlight at best gets into the forest it also allows Solarion to use more of her more powerful techniques and one of her special abilities. The area of this forest is equal to the user's control divided by four in meters squared. Training: 700 Cost: 200 Mana to activate. Inventory: Name: Thinedge Zweihander (Shard) Type: Greatsword Specialties: Swordsmanship -75 Appearance: A Thinsteel Zweihander is a greatsword made for shorter people or those without the strength to wield the heavier weapons. The hilt of the sword is around a foot and a half in length with a rounded pommel for striking and gripping to better wield the weapon. The hilt is covered in leather wrappings to give good grip. The guard is made up of four arms, two on the same sides as the edges of the weapon and at the other two cardinal directions are smaller arms to help with blocking. The blade itself holds a light pink hue due to the metal it is made of and is very thin compared to most weapons of this type. The blade is only around two inches wide and four feet long, giving it good reach and tremendous cutting power for a weapon of this type. The weight is low compared to other greatswords but it makes up for this in speed. Class: Class 3 Special Abilities: The Thinedge Zweihander due to its construction and weight has the special ability that the user can add one quarter of their speed to the strength of the weapon using their raw speed in addition to their strength to make the weapon hit harder than would be normal for a greatsword. Origin: Solarion managed to get a Thinedge Zweihander due to her lessons as near enough the Queen of the village that she was living in. Due to this she was allowed to request teachers for whatever she wanted and one of the things that she wanted was to learn how to swordfight. Her tenacious nature and unwillingness to slow down or do anything really fancy with her fighting lead the teacher to be baffled as to what to actually teach her with. Rapiers were too difficult, the estoc snapped with the force that she exerted with her weapon and longswords just didn't hit hard enough for Solarion to find them worthwhile. So with that she was taught to wield great weapons but because she was both a small girl and an Elin which made her smaller yet most of the weapons she tried to handle were too large, too heavy for her at least she made it seem that way. So her teacher gave her the one weapon that he thought would work, Shard, one of the only Thinedge greatweapons the village had and she found it spectacular, it dances when she wanted it to, it sang as it was swung and she could tear people apart with it as though it was a weapon much larger than it actually was. With how well she used the weapon her teacher coudln't help but listen to her when she said that she wanted to keep it and so she did. Years later when she left the village Shard was one of the few things that she brought with her... Materials used: Agapite blade, leather wrappings around an agapite hilt. Agapite for the guards and a Shadow Irite pommel. Requirements: Strength - 250 Swordsmanship - 75 Total Price: 400 Gold Name: Sleeves of the Nature's Love Armor Set: Regalia of the Forest Child Type: Light Armour Sub-Type: Sleeves Specialties: Any magical speciality - 100 Appearance: These Sleeves are worn on the arms of course and are long and flowing keeping the skin of the arms hidden from sight behind the shimmering cloth and sigils that have been written upon them. Multiple different runic scripts have been written onto the sleeves naming multiple names for forest spirits and deities as well as mantras of protection, love and life. Class: Class 2 Special Abilities: The main ability of the Sleeves of Nature's Love is that they enhance the user's ability to focus and use magic, removing some of the wasted magic that is used when a spell is cast and causing less strain on the body as a whole. This translates as every one of the user's mana using techniques to cost 10% less mana when used, allowing the user to fight with smaller amounts of mana than normal due to the lowered cost. Stat Adjustments: N/A Materials Used: Enchanted gossamer and silk. Requirements: Any magical specialty - 100 Origin: The origin of this armour is that it was made to coat and cover the Child of the Forest as the mythos knew the person that was born of life and would grow up to use that life to bring peace to the village. Solarion was chosen as this child and given this regalia that would serve her for the rest of her life, never needing to be cleaned due to the enchantments upon it and making her a greater being and more able to survive due to it, stopping random threats from killing a child of such legend. Availability: Very Rare Total Cost: 750 Name: Robes of the Oaken Queen Armor Set: Regalia of the Forest Child Type: Light Armour Sub-Type: Chestplate Specialties: Any magical speciality - 100 Appearance: These robes are long and flowing, reaching down to Solarion's feet when worn and covering the rest of her body up to keep her decent. The robes themselves are white in colouration much like the sleeves and rub together to create quiet noises when she moves. Oddly they do not get in the way when fighting but due to their nature don't give very much protection at all. They are daubed with runic scripts depicting the names of ancient dryads, nymphs and sprites, calling upon them to give protection and to keep the wearer safe. Class: Class 2 Special Abilities: The special ability of these robes is that every post the user is capable of increasing the power of one spell by one class. This lasts for that post only and can only affect the one spell per post making it powerful but limited, requiring the user to know exactly which spell would benefit most from the power upgrade. Stat Adjustments: N/A Materials Used: Enchanted layered cloth, silk and gossamer. Requirements: Any magical specialty - 100 Origin: The origin of this armour is that it was made to coat and cover the Child of the Forest as the mythos knew the person that was born of life and would grow up to use that life to bring peace to the village. Solarion was chosen as this child and given this regalia that would serve her for the rest of her life, never needing to be cleaned due to the enchantments upon it and making her a greater being and more able to survive due to it, stopping random threats from killing a child of such legend. Availability: Very Rare Total Cost: 750 Companions: Belsarius - HEREGold: 10,100 EXP: 6000 Points: Spec. Points - 0 Stat Points - 0 Life Information Story: Family: Friends:
Last edited by Solarion on Wed Nov 19, 2014 6:54 pm; edited 6 times in total | |
| | | Solarion
Posts : 34 Join date : 2014-11-15
Character sheet Gold: 10,100 Class: Expert EXP: 6000
| Subject: Re: Solarion's Character Sheet Sat Nov 15, 2014 9:02 pm | |
| Update Type: Specialty Update Old Specialties: Swordsmanship - 75 New Specialties: Swordsmanship - 100 Staff Fighting - 125 Link to Training: Beta Perk
Update Type: Information Update Sub-Type: Stats Addition: 200 to Strength 50 to Speed 50 to Reflexes 100 to Mana 100 to Control Other: Beta Perk (Also, addition of 10,000 gold please due to beta perk.)
Last edited by Solarion on Sat Nov 15, 2014 10:46 pm; edited 2 times in total | |
| | | Crystal Admin
Posts : 150 Join date : 2014-08-19
Character sheet Gold: 11,000 Class: Elder EXP: 80,000
| Subject: Re: Solarion's Character Sheet Sat Nov 15, 2014 9:18 pm | |
| Update approved. Add them to your sheet.~ | |
| | | Solarion
Posts : 34 Join date : 2014-11-15
Character sheet Gold: 10,100 Class: Expert EXP: 6000
| Subject: Re: Solarion's Character Sheet Tue Nov 18, 2014 5:44 pm | |
| Update Type: Technique Update Technique Name: All of the following: - Fire - Class 4:
Name: Hellfire Shroud Class: Class 4 Type: Mana Sub-Type: Offensive/Defensive Specialties: Elemental - 50 Availability: Open Requirements: Elemental - 50 Control - 300 Fire Element Description: The user of this technique focuses their mana around them in a circle around one foot away and around them before the mana erupts into flame. The flame surrounding the user protects them from minor non elemental attacks of a class lower than the class of this technique and deals moderate burns to anyone attempting to use martial arts on the user unless their hands are coated in some form of mana. Training: 300 Cost: 30 Mana, plus another 10 every post it is left active.
- Fire - Class 3:
Name: Fireball Class: Class 3 Type: Mana Sub-Type: Offensive Specialties: Elemental - 75 Availability: Open Requirements: Elemental - 75 Control - 500 Fire Element Description: A more powerful version of flare, the user focuses a large ball of fire into their hand or in front of them, condensing it into the size of a baseball before launching it forwards at a speed equal to the user's control. Upon the ball striking a solid object or an opponent it detonates into flame with a radius equal to the user's control divided by twenty and deals heavy to very heavy burns depending on how close to the center the victim is. Training: 450 Cost: 50 Mana
- Fire - Class 2:
Name: Burning Trail Class: Class 2 Type: Mana Sub-Type: Supplementary Specialties: Elemental - 100 Availability: Closed Requirements: Elemental - 100 Control - 650 Fire Element Description: A technique that Solarion uses to mitigate the low speed that she happens to have. It starts off with a line of fire that moves at speeds equal to triple her control but only deals very, very light burns if touched and extend out her control divided by ten meters. Once set she can move along these lines at speeds equal to her control, the flames bursting under her feet to accelerate her forwards at a higher speed. This only allows her to move in straight lines however. Training: 625 Cost: 30 Mana per path, 50 mana per movement.
Name: Scouring Translocation Class: Class 2 Type: Mana Sub-Type: Supplementary/Offensive Specialties: Elemental - 100 Availability: Closed Requirements: Elemental - 100 Control - 800 Fire Element Burning Trail Source of fire nearby Description: A more powerful variant of Burning Trail that requires somewhere within control divided by ten meters to be burning allows Solarion to engulf herself in flames and translocate herself through another source of fire, moving ludicrously fast and using the shroud of fire to cover said movements and appearing to teleport due to it. Every usage of this allows Solarion a one time movement to a piece of fire at a speed equal to three times her control stat. When she teleports however there is a large burst of fire with a radius of her control divided by one hundred meters that deals moderate to heavy burns depending on how close the victim is to her egress point. (The post this is used, other than the burst of fire,Solarion cannot attack.) Training: 700 Cost: 120 Mana per teleportation.
- Nature - Class 3:
Name: Tempestua Erus Class: Class 3 Type: Mana Sub-Type: Offensive Specialties: Elemental - 125 Availability: Closed Requirements: Elemental - 125 Control - 500 Nature Element Description: A seed created through magic, focused into the earth and then brought to life, causing a massive tree to erupt from the ground behind the user, four meters wide and fifteen tall, branches coated in leaves. The leaves of this tree are a light blue colouration and the branches bear an odd type of fruit, appearing like an apple but of the same blue colour. These apples, after an amount of posts equal to the Class of this spell explode, sending down a rain of spores in an area equal to the user's control divided by five that are a highly potent toxin. This toxin causes anyone without an anti-toxin or the Nature Element to rapidly lose stamina depending on the Class of this technique. If they lose more than half of their current stamina while under the effects of this toxin (Count is reset by leaving the pollen field for three posts straight) then they fall unconscious. Class 5 - 10 Class 4 - 15 Class 3 - 20 Class 2 - 25 Class 1 - 30 Training: 500 Cost:50 Mana to activate at first, 50 mana to detonate apples.
Name: Erudites Limitatem Class: Class 3 Type: Mana Sub-Type: Offensive/Supplementary Specialties: Elemental - 125 Availability: Closed Requirements: Elemental - 125 Control - 800 Nature Element Forest surroundings Description: This technique cannot be used on its own, there must already be tree and plant life around the user before this can be used. When activated however the plant life and trees become wickedly barbed and sharp, vines stretching down to ensnare anyone unwelcome in this forest (Those without Nature Element and animals, Elin count this technique as 1 class weaker). What this manifests as is that one has to move slowly to avoid the vines or else they will suffer extremely heavy wounds. The maximum speed one can move at is equal to the user's control multiplied by the class of this spell. Training: 500 Cost: 50 mana to activate, must be refreshed every three posts.
- Nature - Class 2:
Name: Great Life Upheaval Class: Class 2 Type: Mana Sub-Type: Supplementary Specialties: Elemental - 125 Availability: Closed Requirements: Elemental - 125 Control - 800 Mana - 800 Nature Element Description: A massively powerful technique of Solarion's to utilise when she is not within her natural habitat. She saturates the land around her in a vast amount of mana before letting out a loud wail and throwing her hands upwards, densely packed trees erupting from the earth. Each of these trees is between ten and thirty meters tall and patchy sunlight at best gets into the forest it also allows Solarion to use more of her more powerful techniques and one of her special abilities. The area of this forest is equal to the user's control divided by four in meters squared. Training: 700 Cost: 200 Mana to activate. Link to Technique: HELLO~Training Link: HERE~ | |
| | | Umiko-chan
Posts : 23 Join date : 2014-11-15
| Subject: Re: Solarion's Character Sheet Tue Nov 18, 2014 6:42 pm | |
| Approved.~ Please add to your character sheet. v.v | |
| | | Solarion
Posts : 34 Join date : 2014-11-15
Character sheet Gold: 10,100 Class: Expert EXP: 6000
| Subject: Re: Solarion's Character Sheet Wed Nov 19, 2014 6:44 pm | |
| Update Type: Stat Update Old Stat(s): Reflexes - 200 New Stat(s): Reflexes - 400 Link to Training: N/A - Shop purchase HERE | |
| | | Crystal Admin
Posts : 150 Join date : 2014-08-19
Character sheet Gold: 11,000 Class: Elder EXP: 80,000
| Subject: Re: Solarion's Character Sheet Wed Nov 19, 2014 6:46 pm | |
| Update approved~ Please update your sheet. | |
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| Subject: Re: Solarion's Character Sheet | |
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